A Link to the Past Enemy Details: Difference between revisions

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{{stub}}
This is a comprehensive guide to all enemies featured in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''.
This is a comprehensive guide to all enemies featured in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''.


==Notes==
==Notes==
 
{{TODO|Get frame data and get a timing in seconds on stuns.}}
*A health value of 255 strongly indicates the enemy is actually invulnerable to all damage, even if it looks like they take damage. The enemies with a value of 255 can not be killed.
*A health value of 255 strongly indicates the enemy is actually invulnerable to all damage, even if it looks like they take damage. The enemies with a value of 255 can not be killed.
*The damage values of 255, 252, and 251 indicate a stun and its duration. 255 is the longest stun while 251 is the shortest. I will get frame data and get a timing in seconds on this later.
*The damage values of 255, 252, and 251 indicate a stun and its duration. 255 is the longest stun while 251 is the shortest.
*The damage value of 254 sets the frozen status on an enemy. A frozen enemy can be killed instantly by smashing them with a hammer. They can also be picked up and thrown at other enemies.
*The damage value of 254 sets the frozen status on an enemy. A frozen enemy can be killed instantly by smashing them with a hammer. They can also be picked up and thrown at other enemies.
*The damage value of 253 sets the burn status on an enemy. This kills the enemy instantly and they will drop their item after a short animation of them burning.
*The damage value of 253 sets the burn status on an enemy. This kills the enemy instantly and they will drop their item after a short animation of them burning.
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| [[File:Skull-lttp.png|center]] || || || ||
| [[File:Skull-lttp.png|center]] || || || ||
|-
|-
| <center>Spin</center> || <center>Slash</center> || <center>Held</center> || || <center>Thrown†</center> || || || ||
| <center>Spin</center> || <center>Slash</center> || <center>Held</center> || || <center>Thrown<ref name="thrownskull" group="cat">Excluding bushes</ref></center> || || || ||
|-
|-
| rowspan="2"|<center>4</center>  
| rowspan="2"|<center>4</center>  
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|}
|}


†Excluding bushes
<references group="cat"/>


==Health/Damage==
==Health/Damage==
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! Cat 15
! Cat 15
|-
|-
| [[File:AntiFairy.png|32px|center]] || [[Anti-Fairy]] || 255 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 249 || 0 || 0 || 0 || 0 || 0 || 0
| [[File:AntiFairy.png|32px|center]] || [[Anti-Fairy]] || 255 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 249 || 0 || 0 || 0 || 0 || 0
|-
|-
| [[File:Archer.png|32px|center]] || [[Archer|Archer (Blue)]] || 6 || 255 || 2 || 4 || 8 || 16 || 16 || 4 || 255 || 4 || 100 || 0 || 253 || 254 || 253 || 254 || 250
| [[File:Archer.png|32px|center]] || [[Archer|Archer (Blue)]] || 6 || 255 || 2 || 4 || 8 || 16 || 16 || 4 || 255 || 4 || 100 || 0 || 253 || 254 || 253 || 254 || 250
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| [[File:Arrgi-Sprite-Alttp.png|32px|center]] || [[Arrgi]] || 8 || 0 || 0 || 4 || 8 || 16 || 16 || 0 || 0 || 4 || 100 || 0 || 8 || 8 || 0 || 0 || 0
| [[File:Arrgi-Sprite-Alttp.png|32px|center]] || [[Arrgi]] || 8 || 0 || 0 || 4 || 8 || 16 || 16 || 0 || 0 || 4 || 100 || 0 || 8 || 8 || 0 || 0 || 0
|-
|-
| [[File:Babasu-1.png|32px|center]] || [[Babasu]] || 4 || 0 || 2 || 4 || 8 || 16 || 16 || 4 || 64 || 4 || 100 || 0 || 253 || 64 || 253 || 64 || 64
| [[File:Babusu-1.png|32px|center]] || [[Babusu]] || 4 || 0 || 2 || 4 || 8 || 16 || 16 || 4 || 64 || 4 || 100 || 0 || 253 || 64 || 253 || 64 || 64
|-
|-
| [[File:Ball-1.png|32px|center]] || [[Ball]] || 255 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
| [[File:Ball-1.png|32px|center]] || [[Ball]] || 255 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
|-
|-
| [[File:Ball-and-Chain-Trooper-Gold.png|32px|center]] || [[Ball and Chain Soldier|Ball and Chain Soldier (Gold)]] || 16 || 251 || 2 || 2 || 8 || 16 || 16 || 4 || 255 || 4 || 100 || 0 || 253 || 0 || 253 || 254 || 250
| [[File:Ball-and-Chain-Trooper-Gold.png|32px|center]] || [[Ball and Chain Soldier|Ball and Chain Soldier]] || 16 || 251 || 2 || 2 || 8 || 16 || 16 || 4 || 255 || 4 || 100 || 0 || 253 || 0 || 253 || 254 || 250
|-
| [[File:BallAndChainTrooper.png|32px|center]] || [[Ball and Chain Soldier|Ball and Chain Soldier (Gray)]] || 16 || 251 || 2 || 2 || 8 || 16 || 16 || 4 || 255 || 4 || 100 || 0 || 253 || 0 || 253 || 254 || 250
|-
|-
| [[File:Blue-Bari-2.png|32px|center]] || [[Bari (A Link to the Past)|Bari (Blue)]] || 2 || 0 || 2 || 4 || 8 || 16 || 16 || 4 || 64 || 4 || 100 || 0 || 253 || 64 || 253 || 64 || 255
| [[File:Blue-Bari-2.png|32px|center]] || [[Bari (A Link to the Past)|Bari (Blue)]] || 2 || 0 || 2 || 4 || 8 || 16 || 16 || 4 || 64 || 4 || 100 || 0 || 253 || 64 || 253 || 64 || 255
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| [[File:Beamos-Sprite-1.png|32px|center]] || [[Beamos#A Link to the Past|Beamos]] || 255 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
| [[File:Beamos-Sprite-1.png|32px|center]] || [[Beamos#A Link to the Past|Beamos]] || 255 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
|-
|-
| [[File:Bee-32.png|center]] || [[Bee#A Link to the Past|Bee]]¹ || 0 || 1 || 2 || 4 || 8 || 16 || 16 || 4 || 64 || 4 || 100 || 249 || 8 || 8 || 16 || 16 || 32
| [[File:Bee-32.png|center]] || [[Bee#A Link to the Past|Bee]]<ref group="hd" name="bee">Even though coded to take damage from the boomerangs and hookshot, Bees will simply reflect them and take no damage.</ref> || 0 || 1 || 2 || 4 || 8 || 16 || 16 || 4 || 64 || 4 || 100 || 249 || 8 || 8 || 16 || 16 || 32
|-
|-
| [[File:Biri-4.png|32px|center]] || [[Biri#A Link to the Past|Biri]] || 2 || 0 || 2 || 4 || 8 || 16 || 16 || 4 || 64 || 4 || 100 || 0 || 253 || 64 || 253 || 64 || 255
| [[File:Biri-4.png|32px|center]] || [[Biri#A Link to the Past|Biri]] || 2 || 0 || 2 || 4 || 8 || 16 || 16 || 4 || 64 || 4 || 100 || 0 || 253 || 64 || 253 || 64 || 255
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| [[File:Buzz-1.png|32px|center]] || [[Buzz]] || 8 || 255 || 2 || 4 || 8 || 16 || 16 || 4 || 64 || 4 || 100 || 250 || 253 || 254 || 253 || 254 || 250
| [[File:Buzz-1.png|32px|center]] || [[Buzz]] || 8 || 255 || 2 || 4 || 8 || 16 || 16 || 4 || 64 || 4 || 100 || 250 || 253 || 254 || 253 || 254 || 250
|-
|-
| [[File:Buzz-Blob-2.png|32px|center]] || [[Buzz Blob]] || 3 || 255 || 2 || 4 || 8 || 16 || 16 || 4 || 255 || 4 || 100 || 249² || 253 || 254 || 253 || 254 || 255
| [[File:Buzz-Blob-2.png|32px|center]] || [[Buzz Blob]] || 3 || 255 || 2 || 4 || 8 || 16 || 16 || 4 || 255 || 4 || 100 || 249<ref name="buzzblob" group="hd">While 249 normally results in a fairy being created, there is a hardcoded check for Buzz Blobs only that will transform it into a Cukeman instead.</ref> || 253 || 254 || 253 || 254 || 255
|-
|-
| [[File:Chain-Chomp-1.png|32px|center]] || [[Chain Chomp]] || 5 || 251³ || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
| [[File:Chain-Chomp-1.png|32px|center]] || [[Chain Chomp]] || 5 || 251<ref name="chainchomp" group="hd">Chain Chomps are coded to take 251 (very short stun) from boomerangs, but they repel boomerang so it doesn't seem to work.</ref> || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
|-
|-
| [[File:Chasupa-3.png|32px|center]] || [[Chasupa]]
| [[File:Chasupa-3.png|32px|center]] || [[Chasupa]]
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| [[File:Gibo-1.png|32px|center]] || [[Gibo]]
| [[File:Gibo-1.png|32px|center]] || [[Gibo]]
|-
|-
| [[File:Good-Bee-2.png|32px|center]] || [[Golden Bee]]¹
| [[File:Good-Bee-2.png|32px|center]] || [[Golden Bee]]<ref group="hd" name="bee" />
|-
|-
| [[File:Green-Goriya-1.png|32px|center]] || [[Goriya (A Link to the Past)|Goriya (Green)]]
| [[File:Green-Goriya-1.png|32px|center]] || [[Goriya (A Link to the Past)|Goriya (Green)]]
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|}
|}


¹ Even though coded to take damage from the boomerangs and hookshot, Bees will simply reflect them and take no damage.<br/>
<references group="hd" />
² While 249 normally results in a fairy being created, there is a hardcoded check for Buzz Blobs only that will transform it into a Cukeman instead.<br/>
 
³ Chain Chomps are coded to take 251 (very short stun) from boomerangs, but they repel boomerang so it doesn't seem to work.


{{cat|A Link to the Past Enemies| }}
{{cat|A Link to the Past Enemies| }}