Walkthrough talk:Wind Temple (Tears of the Kingdom)

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Revision as of 21:35, May 12, 2024 by Imouse1 (talk | contribs) (→‎1F Correction: new section)
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For B1 Central: The words of the walk-through are so wrong and are intended for you to have already watched the video to understand how any of the points are related.

For B1 Central (entering through the side of the ship that was already there):

1) Turning left leads you to a chest with a Ruby. To get there, you need to defeat or dispose of the Construct there. If you use Yunobo's Spirit, you can push the Construct back into the lasers and it will fall away without you having to fight him. You'll need to be a little bit more precise if you need to use an arrow to make sure he falls into the path of a laser. Make sure to use Tulin's gust on the way there so you're not falling and having to figure out how to get onto the Ark. It'll be easier to run and jump from the side of the Ruby than the space allotted just before it between lasers. You'll crouch through the rest and be fine.

2) If you stack the two crates that are there in the space directly in front of the entrance, you'll be able to Ascend to the next deck. You can use this space to go straight to the gear, as there is NO gear on B1 proper. You won't get a Ruby Rod from the Construct and have to open a window but, also, you won't have to fight a Construct or have to open a window. Use the movable flat pieces with Ultrahand to make a wind turbine that you'll power woth Turin's gust ability to get it moving. Under the 3 stack by the central room, there is a chest containing a Captain IV Reaper. You can get a 4th piece in the room with the actual gear. Affix 1 on each blade stump with the flat affect being vertical. Then use Turin's gust to make it go zoom. This will lift the wall to the right where the ladders are, and you have to enter that chamber to get the completion sound to play. This will take you to 1F where a Construct will be waiting if you haven't already done that.

3) In the sub-room to the right of that large space is a staircase to the subdeck that has a locked gate, and two crates with some arrows.

4) To the right of where you entered there's a long, icy hole which can only be crossed using Turin's gust. You cannot melt the ice along rhe corridor. Be careful because there are two Keese that spawn separately and they are trying to ruin your day--so don't try to cross until you've killed them or you'llhave to climb back up to the Wind Temple. Also before you go across: Melt down the icicle which contains a Portable Pot and a Timed Bomb. After using Turin's gust to cross, to your right is a switch to open another hole in the wall and to the left is another Construct that you have to defeat. Cozy up to the first decorative "corner" to the left of when you're entering its space and you'll be able to Ascend to the next deck. It is THERE you will find a gear. There is NO gear on B1 proper.

B1 Central Correction

I pressed "Talk" and tried to post this before because edits are locked for Wind Temple, but it didn't show up.

For B1 Central: The words of the walk-through are so wrong and are intended for you to have already watched the video to understand how any of the points are related.

For B1 Central (entering through the side of the ship that was already there):

1) Turning left leads you to a chest with a Ruby. To get there, you need to defeat or dispose of the Construct there. If you use Yunobo's Spirit, you can push the Construct back into the lasers and it will fall away without you having to fight him. You'll need to be a little bit more precise if you need to use an arrow to make sure he falls into the path of a laser. Make sure to use Tulin's gust on the way there so you're not falling and having to figure out how to get onto the Ark. It'll be easier to run and jump from the side of the Ruby than the space allotted just before it between lasers. You'll crouch through the rest and be fine.

2) If you stack the two crates that are there in the space directly in front of the entrance, you'll be able to Ascend to the next deck. You can use this space to go straight to the gear, as there is NO gear on B1 proper. You won't get a Ruby Rod from the Construct and have to open a window but, also, you won't have to fight a Construct or have to open a window. Use the movable flat pieces with Ultrahand to make a wind turbine that you'll power woth Turin's gust ability to get it moving. Under the 3 stack by the central room, there is a chest containing a Captain IV Reaper. You can get a 4th piece in the room with the actual gear. Affix 1 on each blade stump with the flat affect being vertical. Then use Turin's gust to make it go zoom. This will lift the wall to the right where the ladders are, and you have to enter that chamber to get the completion sound to play. This will take you to 1F where a Construct will be waiting if you haven't already done that.

3) In the sub-room to the right of that large space is a staircase to the subdeck that has a locked gate, and two crates with some arrows.

4) To the right of where you entered there's a long, icy hole which can only be crossed using Turin's gust. You cannot melt the ice along rhe corridor. Be careful because there are two Keese that spawn separately and they are trying to ruin your day--so don't try to cross until you've killed them or you'llhave to climb back up to the Wind Temple. Also before you go across: Melt down the icicle which contains a Portable Pot and a Timed Bomb. After using Turin's gust to cross, to your right is a switch to open another hole in the wall and to the left is another Construct that you have to defeat. Cozy up to the first decorative "corner" to the left of when you're entering its space and you'll be able to Ascend to the next deck. It is THERE you will find a gear. There is NO gear on B1 proper. Imouse1 (talk) 21:11, May 12, 2024 (UTC)

I didn't copy the last line:

After defeating the Construct, you can use Turin's gust to activate the Turbine. The Turbine does not have to be done in any specific order. Imouse1 (talk) 21:22, May 12, 2024 (UTC)

1F Correction

The information on the Walk-through is disjointed so I'm trying to make it easier for everyone.

Go onto thr giant gust with thr Paraglider then go East to the highest point of the Ark.

When you land in top of the flat expanse, you can open one or both doors with Ultrahand. Opening only one might make it easier if you're having trouble keeping below the top.

There is an upward draft in this chamber, as well. Stay to the back (right in front of you) as much as possible and you can fall straight down. To your left is the chamber with the Turbine and to your right is a chest with a Soldier III blade inside.

Make sure you use Turin's gust directly into the turbine to activate it. Then climb the stone tower with the green etching so you can Ascend to the deck.

This does not have to be done before or after any other Turbine. Imouse1 (talk) 21:35, May 12, 2024 (UTC)