Collectibles in games can often keep us coming back for more, theyre best for lazy days when you dont wanna get into something too deep.
They can lengthen a game and give some light entertainment. Many games have many collectibles but some games like Assassin's Creed and now BotW have a heady collection count for relics, treasures and all things scattered about ths world that can be picked up for rewards.
But did Breath of the Wild cross a line with 900 Korok seeds and a few hundred photographs for the compendium for little to no reward?
How do you feel and where do you think the line is for volume and reward for collectibles?
They can lengthen a game and give some light entertainment. Many games have many collectibles but some games like Assassin's Creed and now BotW have a heady collection count for relics, treasures and all things scattered about ths world that can be picked up for rewards.
But did Breath of the Wild cross a line with 900 Korok seeds and a few hundred photographs for the compendium for little to no reward?
How do you feel and where do you think the line is for volume and reward for collectibles?