and so our advenchurs have just BEGUN!!! Let the pi go on and on and on and on and on and on and on and on and on..... and on.
And the brave wariors went to the 1st tempul and killed the boss and did the same with the 2sd temple boss and did the same with the 3rd boss.....wow Zelda seems...
I would like for lack of a beter word "Bosses" that are only found in the CoO. if there was a new boss every 10 levels The Cave would be hard, but would have all the same guys found in the overworld making it easy.
dose that make everyone happy???
girl, "Dont you get it? You can NEVER do that its agenst the laws of the world!!!!" *drinks a glass of water* boy, "I just did."
"Just another dose of my daily insanity." Shadow Mori.
true true your all right. The CoO in TP was hard enuf, The one in TWW was just sad it was so Easy. Im there was one in SS i think it would be easyer than TP's but harder that TWW's.
I think That a cave of ordeals in SS would have been very hard and a good chalenge. plus theres only 2 anyway (one in WW the other in TP) so why not i loved the COO in TP why not have one in SS.
Most Charismatic: Din akera
Most Mysterious: Random person
Most Random: Random Person
Best Writer: Axle The Beast
Best Theorist: locke
Most Knowledgeable in Zelda:TheBlueReptile
that all i got. :P
Story is the most inportant part of a game I know that id rather play mario if Zelda didnt have one of the most complicated storys of all time. the Story can make up for any or all of the other facter before mentioned but if the story sucks i dont think good graphics will save it.
sorry but unless the "dream skape" (the world of all mortal dreams) is real in Zelda I dont see how this could be true. Termina was an alternet relm to hyrule, if that is true than this whole idea that all of MM was just another LA is wrong.