After recently playing through LttP for my second time, I think that many of the dungeons in this game were absolutely brilliant for its time. Hmm... but a favourite would be kind of hard to pick. I'd probably have to say that Ganon's Tower from Lttp is the best I've seen so far. As stated earlier, it allows you to fight earlier bosses in the game and compare how much you have advanced since the begining of the game. The Armos Knights could be killed with 1 silver arrow, making them almost no threat at all. I didn't waste my arrows though, I used my sword which was still very powerful againstv these old time enemies. The Lanmolas and Moldorm I killed in 2-3 hits, which I thought was amazing since it took around 6-7 hits when facing them for the first time. Although I think LttP had the most fun dungeons, and some of the most difficult puzzles, the 64-bit generation has had its moments as well.
In OoT I found that the Water Temple, despite it's high level of difficulty, was the best of all dungeons. Using the different levels of water and exploring new places while walking on the "ocean" floor was spectacular. There was once a game being created by Dampe (R.I.P.
![Sad [:(]](http://zeldadungeon.net/forum/images/smilies/link_sad.gif)
) which was a 2D version of OoT, and I was always puzzled as to how he would make the water temple.