View Full Version : Ocarina of Time vs Majora's Mask
Chidori
10-19-2007, 09:17 AM
[/b]Well i thought i'd make a Topic like this so their could be something worth debating on.
Anyway out of these two games on the Nintendo 64 Era which did you like better, Ocarina of Time or Majora's Mask. My Persanol favourite Zelda game is Majora's Mask so i am obviosuly taking the quiet side. I might aswell explain why aswell.
Majora's Mask introduced new and Original Gameplay which showed how awesome Nintendo can be with ideas and either way in my opinion i loved this change. The fact that i could transform into 4 different beings to get through various Temples was literally the best thing that has ever come from Zelda in my opinion. I can't see why Nintendo hasn't tried this again other than TP though being a Wolf wasn't exactaly THAT impressive. I also thought the Music and Sound in Majora's Mask improved alot from Ocarina of Time, i can't explain it in words because i can't compose music but if you have played the game i am sure you would know what i mean though it is only my opinion. I thought Clock Town sounded better than Hyrule Market, i thought all the Temple's Music sounded better than OOT's Temples exept for the Spirit Temple and maybe the Forest. A good reason though for liking it is because it was merely additional to the Zelda series because it didn't take place in the actual main story with Ganondof taking over the worlt yet it stood out surprisingly.
Mases
10-19-2007, 12:40 PM
I think Majora's Masks biggest weaknesses are exactly Ocarina of Times strengths. Only 4 major temples in Majora's Mask compared to 9 in Ocarina of Time. Majora's Mask introduced a brand new fresh story, while OOT built on previous stories and well known characters. There was basically no Zelda in MM either, just a 30second cameo early in the game.
I think overal OOT was definately the better game, but MM at times takes undeserving heat when compared to OOT. I think it mostly has to do with the fact that OOT was released first. While it wouldn't make sense to go from MM to OOT as it would be regression, OOT was just a huge step forward from previous Zelda titles and in comparison MM was just a small step forward. It was the same game engine, just all as young link, new story, and several new gameplay aspects.
Both highly enjoyable and still worth playing today, but my pick out of these two would be Ocarina of Time.
hardXcoreXrider
10-19-2007, 01:53 PM
oot no doubt about it. but i did like mm alot. the new gameplay was pretty good. at times it would get annoying when you lose all your rupees, stock items, and event items, and had to start things over if you wanted a certain item but other than that the game was good. and yes the transformations were really cool my fav is zora link.
RAM1125
10-19-2007, 02:02 PM
I've yet to play MM, so I can't say if I like it better than OoT. I do love OoT for pretty much the same reasons as Mases.
hardXcoreXrider
10-19-2007, 03:39 PM
you have to check out mm. try emulation.
Chidori
10-19-2007, 07:21 PM
I think Majora's Masks biggest weaknesses are exactly Ocarina of Times strengths. Only 4 major temples in Majora's Mask compared to 9 in Ocarina of Time. Majora's Mask introduced a brand new fresh story, while OOT built on previous stories and well known characters. There was basically no Zelda in MM either, just a 30second cameo early in the game.
I think overal OOT was definately the better game, but MM at times takes undeserving heat when compared to OOT. I think it mostly has to do with the fact that OOT was released first. While it wouldn't make sense to go from MM to OOT as it would be regression, OOT was just a huge step forward from previous Zelda titles and in comparison MM was just a small step forward. It was the same game engine, just all as young link, new story, and several new gameplay aspects.
Both highly enjoyable and still worth playing today, but my pick out of these two would be Ocarina of Time.
That small step forward and small add on doesn't change my opinion. A game is a game after all. The Temples didn't concern me that much because from my point of view i thought they were funner in general maybe due to it's "small little addons". What i am trying to say is the added gameplay and the fact that i had to transform into different beings in order to solve the puzzle or get through the temple. The Brand New Fresh Story in my opinion was great because i actually liked it more than the default story of Link stabbing Ganon with the Master Sword to save Hyrule or whatever. So what your saying is Zelda has to be in pretty much every game for it to be part of the Series? Well that's your opinion, if your gonna complain about that every time then look at the Early games AoL and LoZ.
zeypherlink
10-20-2007, 02:05 PM
I have to say that OoT is the better game. OoT was the first 3D Zelda game, it had amazing gameplay, and a gripping story. MM was good, with the time limit and all, but its not nearly as good as OoT.
zeldanon
10-20-2007, 02:51 PM
They are both great games, but in my opinion, OoT is better. I think it is better because, first of all, it was the first game I ever played! It was also the first 3d game. One thing, amazingly, that stuck with me was the sound of the crows in Hyrule Field!
Avenged
10-20-2007, 03:56 PM
I dont think Chidori has even played loz or aol...guess what, Zelda is in each of those games. And when did Mases ever say MM isnt part of the series?
Chidori
10-20-2007, 04:16 PM
I have played both of the games. Mases said there is only a 30 second flashback with Link and Zelda kinda like tje 30 seconds or less used to see Zelda in the first games.
Avenged
10-20-2007, 04:21 PM
There is much more than 30 seconds with Zelda in AoL, and there only needs to be a little bit of time for LoZ since its the end of the game. Zelda wasnt actually in MM, thats all Mases said, I dont see how you got because she wasnt actually in the story its not part of the series.
Avenged
10-20-2007, 09:33 PM
OoT is better in my opinion storyline wise. MM is better gameplay and music wise. Might not say the same if we ever got the chance to play the first version of OoT (not the demo, not pre beta, but the first completed game that was never released and later remade into the OoT we all know now).
Mases
10-20-2007, 10:10 PM
Ya, Zelda wasn't in that much of LOZ since well, in the actual gameplay, you only see Zelda for a brief period at the very end. Nonetheless, in comparison to MM, Zelda was in the game ALOT more since basically the entire story revolved around her while in MM she was just a toss in.
Same with AOL, actual gameplay wise, Zelda plays a minor role, but storyline she played a crucial part.
It is not necessary really to include Zelda, but I just thought throwing in a 30second cameo was unecessary. If theres gonna be no Zelda, don't include something that may keep the gamer thinking she might be there. Look at LA, there was no Zelda and that was still an amazing Zelda title.
Chidori
10-20-2007, 10:28 PM
The 30 second cameo was just a way to make Link use the Song of Time, they could have done it any other way but i still don't see how it effects the Game being worse than Ocarina of Time. I focus alot more on the Gameplay than the game it self, you know where i'm going? Them putting in the Masks to solve puzzles etc was awesomesauce. You could say the Gameplay was atleast slightly better in Majora's Mask.
Avenged
10-20-2007, 10:33 PM
He never said it made the game worse neither dude. But I do agree gameplay was better in MM, not just cuz of the masks, even the skills are better. For instance (small example) when Link jumps he actually does a variety of flips or manuevers where as in OoT it was very plain when it came to jumping.
Sarah_Zelda
10-24-2007, 03:18 PM
Yeah, It's hard to chose between MM and OoT. I liked the jumping on MM, loved how Zelda/Sheik played a huge part in OoT, and I loved x 10000000 how the music was on both, but preferred MM. MM was harder for me, with the time restriction and stuff, but I loved the flying zora glitch, and the other glitches people found. although OoT was what started me playing video games when I was 5, I think I'll have to say that MM was my favorite, although my sister still runs screaming out of the room everytime link changes to anything where he screams or yells or whatever between the change ;)
Alder Dragon
11-27-2007, 03:30 PM
Ocarina of Time, no question. Actually, Majora's Mask was the first N64 Game I ever got, so it was a bit awkward to play the sequel first. Majora's Mask felt great for my first 3D Zelda experience, but it kept lacking something. I didn't like the 3-day time limit, but the storyline was great. The game was also very challenging.
But, when I finally got Ocarina of Time, it was all I could ask for and more. Both were great games, but Ocarina of time just stands out from all other 3D Zeldas.
Rheks
12-06-2007, 03:39 PM
MM was good but OoT was better OoT is classic and will always be. =D
HELLO_LINK
12-07-2007, 10:52 PM
I go with OoT without a doubt. It just had a better storyline, along with a lot more weapons, more dungeons, more places to go to, more longer, and it also had Adult Link, which is a major plus in any Zelda game. Plus, this game is considered like the top 10 or whatnot games in gaming history, so thats a major accomplishment.
Paine
12-08-2007, 05:37 AM
It's actually a really tough choice for me. Because MM was the better interactive game (meaning the interaction with NPC's and the such, what with the Bombers thingy) but OoT had the more Zeldaish feel, if you know what I mean. It's still the main reason I am a huge Zelda fan as I am today and I think that applies to most oldskool Zelda fans.
Yes, Ocarina of Time it is for me.
Charmy
12-08-2007, 01:24 PM
I've actually never played Majora's Mask, because I wasn't a gamer until around 2003, so I got a Gamecube instead of 64, and no Majora's Mask on Virtual Console. So, I can't actually rate each. I'm at the Gerudo Desert.
Zelda Granny
12-08-2007, 09:04 PM
I like both games and still play them when I get stuck or frustrated with TP. When I purchased my Gamecube it came with four Zelda games including OOT and MM plus a 15 minute demo of Windwaker. I have to say that OOT is probably my favorite Zelda game of all time although one of my favorites is an old Super Nintendo game, "A Link To The Past", which I still play using a Gameboy game on my Gamecube. Actually there has only been one Zelda game that I really didn't care for and that was the second one, "The Adventures of Link" or something like that.
Fierce Diety Link
12-21-2007, 02:03 PM
Hard decision...
But I would say OoT is better. Even though you can play as Fierce Diety in Majora's Mask, Ocarina is better :cool:
God Of Lightning
12-21-2007, 09:31 PM
As i play OOC on my computer using advanced rom/something technology! I noticed that OOC has a better story line and you dont get as lost as easy!
Skull Kid
01-30-2008, 03:58 PM
Altough i did enjoy OOT i liked MM a lot better,
I think of OoT vs MM along similar lines as LTTP vs LA. LTTP is my favorite game, and it is, to me, the epitome of a Zelda game, but I also love LA for many strange or unique things about it.
OoT is the classic early 3d Zelda game, and will always be a great game, but there are things I love about MM. I'm not sure if I'm willing to say I like one more than the other, but let me make it clear that I LOVE Majora's Mask. The gameplay is just a lot better. There are lots of little improvements, such as with trading items, which was integrated into conversations, thus no more bottles accidentally emptied on the ground in front of someone, etc. Young Link actually gets to use items everyone wished he could use before. The story is, I personally think, BETTER if only because the classic Zelda story gets tiresome. OoT told it marvelously, but Majora's Mask gets points for making a new and bizarre story along similar lines of uniqueness as Link's Awakening.
Long story short, both great games. Nothing can replace OoT as the magnificent, classic, early 3d Zelda game, but Majora's Mask is nonetheless also an amazing game. Has great music too. =)
BlueLink57
01-31-2008, 07:24 AM
I think of OoT vs MM along similar lines as LTTP vs LA. LTTP is my favorite game, and it is, to me, the epitome of a Zelda game, but I also love LA for many strange or unique things about it.
OoT is the classic early 3d Zelda game, and will always be a great game, but there are things I love about MM. I'm not sure if I'm willing to say I like one more than the other, but let me make it clear that I LOVE Majora's Mask. The gameplay is just a lot better. There are lots of little improvements, such as with trading items, which was integrated into conversations, thus no more bottles accidentally emptied on the ground in front of someone, etc. Young Link actually gets to use items everyone wished he could use before. The story is, I personally think, BETTER if only because the classic Zelda story gets tiresome. OoT told it marvelously, but Majora's Mask gets points for making a new and bizarre story along similar lines of uniqueness as Link's Awakening.
Long story short, both great games. Nothing can replace OoT as the magnificent, classic, early 3d Zelda game, but Majora's Mask is nonetheless also an amazing game. Has great music too. =)
Majoras mask is short though. its only 4 dungeons long and the last level isnt actually a level at all (the moon), oot was longer because it was 9 dungeouns. but it if it were OOT VS. WW i think wind waker would win for much sailing and being famous enough to be the prequel to the world best PH!
MiniMeMilo
01-31-2008, 10:46 AM
The Ocarina of Time kept me occupied for atleast 2 weeks, or a week and a half. I would have to say this is my favourite game in the series so far. Getting big poes was pretty fun, and talking to people as adult Link that you met as a kid was pretty cool too. Not to mention that shmexeh zora tunic, which was my favorite tunic for obvious reasons. Fishing was also very enjoyable, but not quite as good as the Twilight Princess fishing. I guess the interactive reel gave you the feeling you were actually fishing.
Majora's Mask, although a great game, was very short if you focused on beating the main quest. The side quests were enough to keep you playing for weeks on end, but I never did finish the bomber's note book, and I'm still missing a couple masks... maybe the guide could help me out with that! :D
Majora's Masks dungeons are arguably a bit harder / more complex, at least the last few ones. The thing about that game is, although there's only 4 dungeons, there is a lot of stuff to do getting to the dungeons, along with all the mini-levels. Majora's Mask is mainly a game for the type of Zelda fan who likes hard dungeons and lots of side quests, and a unique story. Whereas, Ocarina of Time is a game for someone who wants to play the epitome of classic 3d Zelda in all its glory. They're both great, like I said, I can't really pick a favorite.
Though, I'm replaying Master Quest right now, and loving it.
Kybyrian
02-01-2008, 03:13 PM
Ocarina of Time for sure. Also known as the best game of all time(it passed Super Mario Galaxy back up). It was the first Zelda game and game OVERALL that I had played. It was a true classic. Majora's Mask was just too gloomy for me. And the way it was layed out and everything was confusing. You didn't know what you were doing half of the time.
Standard Gamer
02-01-2008, 04:07 PM
Majora's Mask will always beat Ocarina Of Time hands down.
I do not know why OOT has gotten this insane praise by the majority of the Zelda Fanbase. OOT was not epic in any way, the storyline was dull.
{Oh collect three spiritual stones, and collect some medaillons along the way just to awaken the six sages. And you get to turn into Adult Link, that did squat to make the game more interesting by the way.}
The gameplay and puzzles were pathetic. The foes you fought off against, where very basic and easy, the usage of items was unoriginal and dull, and the gameplay and puzzles were basicially average gaming, not up to real Zelda standards.
Majora's Mask brought something totally different to the Zelda series. It gave the characters a real sense of fear and horror to be crushed by a giant moon that was looming over Termina. The characters were more in depth and made the storyline more interesting.
Sure there were more temples in OOT then Majora's Mask, but the puzzles were way more in depth and way more creative then what OOT had to offer. The usage of items were very interesting.
The transformation masks were very interesting, and gave you something totally new to work with.
I know that there is more that should be said. One other thing, is that the main reason that people like OOT more than MM, was because the main Zelda Fanbase does not like totally different, they didn't like when the formula was switched for the better. They also didn't like that it was more difficult then most games in the series.
Kybyrian
02-01-2008, 05:38 PM
The weapons in Ocarina of Time were unoriginal? Excuse me? Pfft, yeah right. Majora's Mask used about every weapon that Ocarina of Time did.
LOL, nobody even acted like the moon was going to fall, and you say they were scared?
The masks, yes of course. You pretty much had to get all of them to figure out which you needed. Because Majora's Mask never told you jack squat about what was coming next.
Formula switched for the better? None of the Zelda games after Ocarina of Time were too good in my opinion. They should have kept them like the Oracle Series, A Link to the Past, and Ocarina of Time. They're making them too gloomy, and what's even more different, the games are getting rated T for Teen instead of the standard E for Everyone. That's because Majora's Mask had that gloomy feel, and they wanted more violence because of that.
Standard Gamer
02-01-2008, 05:52 PM
LOL, nobody even acted like the moon was going to fall, and you say they were scared?
You may not see it in the game, but wouldn't you think people would be terrifed if a giant moon would be crashing down on you.
The masks, yes of course. You pretty much had to get all of them to figure out which you needed. Because Majora's Mask never told you jack squat about what was coming next.
It's called doing some exploring in the overworld.
Formula switched for the better? None of the Zelda games after Ocarina of Time were too good in my opinion. They should have kept them like the Oracle Series, A Link to the Past, and Ocarina of Time. They're making them too gloomy, and what's even more different, the games are getting rated T for Teen instead of the standard E for Everyone. That's because Majora's Mask had that gloomy feel, and they wanted more violence because of that.
I didn't see Windwaker, Minish Cap or Twilight Princess to be that gloomy.
And wasn't the Minish Cap more like a Link To The Past {Or at least that's how I saw it.}
The only Zelda game so far that's been rated T by ESRB is Twilight Princess.
And besides, what's the problem with gloomy anyway?
Replies in quote.
Kybyrian
02-01-2008, 06:04 PM
Yes, I would, but they didn't do jack squat to make them even seem like they know it was falling.
For what, 7 hours every dungeon?
Windwaker was too childish for me, I didn't finish Minish Cap, and Twilight Princess was terribly gloomy, dark, and all that. It just didn't have the Zelda game feel.
As I said, I've never beaten Minish Cap, so I'm not accusing it of being horrible.
And Majora's Mask provoked that.
It takes away the Zelda feel and gives it more of a DOOM feel. You feel kind of panicked, as if something's about to jump out and scare you to death.
Standard Gamer
02-01-2008, 06:17 PM
Yes, I would, but they didn't do jack squat to make them even seem like they know it was falling.
I thought Kafei and Anju noticed the moon was falling pretty well after you received the Couple's Mask.
For what, 7 hours every dungeon?
There were still enemies to beat and puzzles to solve. And the side-quests were really well done.
Windwaker was too childish for me
Just because the graphics were cel-shaded, it does not make a game childish. The graphics in Windwaker were amazing.
Twilight Princess was terribly gloomy, dark, and all that. It just didn't have the Zelda game feel.
Twilight Princess was a stupid Zelda game. It had some Zelda feel to it, but it was seriously downgraded.
As I said, I've never beaten Minish Cap, so I'm not accusing it of being horrible.
Excellent
And Majora's Mask provoked that.
It takes away the Zelda feel and gives it more of a DOOM feel. You feel kind of panicked, as if something's about to jump out and scare you to death.
I don't see where that is an issue. Maybe because you don't seem to like serious change in your Zelda games.
Comments in quote.
Mases
02-01-2008, 06:32 PM
I do think there were parts in Ocarina of Time that were pretty gloomy as well. The distored Hyrule Castle Market was creepy. The bottom of the well and shadow temple were gloomy as well.
However, I do think Majora's Mask had a even darker view than OOT. The whole game had that depressing feel, the world was coming to an end. It was shown especially as the third day closed in. The people of Clocktown were getting desperate, thinking about running away. Even the music was sounding more epicy.
Overal I think the games both have their pros and cons, and it truly is opinionated, have to keep that in mind. Ocarina of Time was extremely straight forward and for the most part, one temple led straight to the next one. That simply wasn't the case in Majora's Mask as there seemed to be an endless amount of sidequests and side stories going on.
Heck, they are both Zelda, love them both, but for different reasons. I still think Ocarina of Time is the better of the two, because I grew up with a Link to the Past and the familiar Hyrule land, Kakairko Village, and Ganon had a form of nostalgia.
Standard Gamer
02-01-2008, 06:41 PM
I do think there were parts in Ocarina of Time that were pretty gloomy as well. The distored Hyrule Castle Market was creepy. The bottom of the well and shadow temple were gloomy as well.
However, I do think Majora's Mask had a even darker view than OOT. The whole game had that depressing feel, the world was coming to an end. It was shown especially as the third day closed in. The people of Clocktown were getting desperate, thinking about running away. Even the music was sounding more epicy.
Overal I think the games both have their pros and cons, and it truly is opinionated, have to keep that in mind. Ocarina of Time was extremely straight forward and for the most part, one temple led straight to the next one. That simply wasn't the case in Majora's Mask as there seemed to be an endless amount of sidequests and side stories going on.
Heck, they are both Zelda, love them both, but for different reasons. I still think Ocarina of Time is the better of the two, because I grew up with a Link to the Past and the familiar Hyrule land, Kakairko Village, and Ganon had a form of nostalgia.
Short story short, that makes a lot of sense.
The thing with what you said, is with people growing up with games like Alttp, and seeing the familiar Zelda Forumla that Alttp had, and with OOT having it to, it makes sense that with the form of nostalgia you'd side with OOT.
There is nothing wrong with that, and adding on to that is that most Zelda fans seem to have started with either Alttp or OOT, and would form some connection with those being their favourite games.
I think I actually started with either Alttp or OOT myself, but maybe we just see things another way in Video games. It all comes down to what you enjoy and how you look at the Zelda series.
Kybyrian
02-01-2008, 09:11 PM
I do believe none of the sub-characters such as the people running around Termina did.
Side-quests that take forever to find.
It still looked a bit childish to me. That and Link on the sea is just.... I don't know. Just not the kind of thing I look for in Zelda.
small link
02-11-2008, 09:37 AM
I had a lot of fun playing both majoras mask and oot
i voted for oot thogh because it was the first zelda game ive ever played.
RyanNope
02-11-2008, 09:50 AM
I much prefer Majora's Mask over Ocarina of Time. There just so much more to do in Majora's mask. I can 100% Ocarina of Time in a day or two, but Majora's Mask takes me weeks even months to 100%. Majora's Mask may have lacked in story when compared to Ocarina of Time, yet Majora's Mask has a much higher replay value.
small link
02-14-2008, 08:59 AM
I only beat majora's mask twice for some people it is probably a better game, but it was extremely hard for me because I don't get to play very often and sometimes i'd come back to it like a few months later and end up having to redo half of it because i can't remember what i've done. And i hate having to lose a bunch of stuff by playing the song of time. other than that Majoras Mask is one of my favorites. I usually play ocarina of time though because no matter how long it's been, I can start pretty much exactly where i left off.
Mehplep
02-17-2008, 03:43 PM
Majora's Mask is way superior in one of my favourite elements in Zelda games: the side-quests. The main plot is always awesome of course, but the option of just take up another quest besides the big quest is one of my favourites in Zelda.
But then the big mistake in MM is, of course, the lenght of the main quest. Four temples, c'mon... MM is easily completed in a day, OoT takes at least five.
But, MM's main plot is just so... logic. The three-day-system is awesome, never felt anything greater in a game EVER. So MM get's my vote.
Mases
02-17-2008, 05:14 PM
One thing that I really liked about the 3day system in Majora's Mask, is that it was perfect time length. I consider myself more of a casual gamer than a hardcore one, so I rarely if ever play a game for more than say two hours straight. I don't remember exactly how fast the time went in Majora's Mask. I'm thinking it was 10 or 15 minutes for every 12hour time period. Thus, three days was either an hour or a hour and a half. (Can somebody confirm the time length for 3 days?)
Either way, I remember it not being unusually long or unusually short, thus it was perfect for one sitting, to go through the 3 day period.
Mehplep
02-17-2008, 06:14 PM
Yeah, good point there. One hour in-game is about one minute real-life, so it's just a bit more than a hour gameplay per threedaycycle. However, I didn't often use all three days, since I travel back to day one after every completed temple...
Yeah, good point there. One hour in-game is about one minute real-life, so it's just a bit more than a hour gameplay per threedaycycle. However, I didn't often use all three days, since I travel back to day one after every completed temple...
There are things to do after the completion of most if not all 4 levels for 100% completion. But MM is cool and let's you skip to the boss of a level you've beaten if you need to like, change winter to spring, or whatnot.
zeypherlink
02-17-2008, 10:45 PM
There are things to do after the completion of most if not all 4 levels for 100% completion. But MM is cool and let's you skip to the boss of a level you've beaten if you need to like, change winter to spring, or whatnot.
Amen to that! If they didn't let you do that, theres no way in hell I would have gotten the Gilded Sword.
Mehplep
02-18-2008, 02:47 PM
When talking 'bout the Gilded Sword, am I the only one who thinks the Razorblade looks like twice the awesome than Gilded Sword?
Majora
02-18-2008, 03:20 PM
It depends on your tastes. Majora's Mask WAS the origin of my username because it had the coolest bosses and side quests. Ocarina of Time was way more epic. NOW adays, I'd say that epicness owns all else and say oot is better.
Standard Gamer
02-18-2008, 05:29 PM
It depends on your tastes. Majora's Mask WAS the origin of my username because it had the coolest bosses and side quests. Ocarina of Time was way more epic. NOW adays, I'd say that epicness owns all else and say oot is better.
Why does epicness mean anything anyway?
Mehplep
02-18-2008, 05:35 PM
C'mon, MM not epic? An evil mask with abnormous powers comes to a harmless Skull Kid, who decides to destoy the whole world by breaking the moons orbit and calls it to crash into Termina within three days. It's epic, very epic indeed...
And like Standard Gamer said, what does the epicness of the game matter anyway? You don't deicide witch game you should play by how epic the plotline is, the gameplay is waaaaay more important.
Majora
02-20-2008, 11:40 AM
Your understanding me wrong. If I had to chose which game I would recommend more, I would never be able to answer. I'm saying I consider OoT more epic than MM, and that is why I personally enjoy playing it more. Epicness usually means nothing in my opinion on games...Legend of Zelda and Metroid are my usual exceptions.
Second, I said Majora's Mask was LESS epic. I never said it wasn't epic. I just thought it needed a few....you know....tweaks in a few places.
i think that oot is better because of the dungeons which are my favriot part of the game
Gekko
02-21-2008, 05:49 PM
Ocarina of Time, hands down. My favourite game ever.
LordVurtax
03-19-2008, 06:14 AM
Okay I obviously voted for Ocarina. I know people more focus that Ocarina was a better game. But Majoro's mask brought a different feel to Zelda. Heck even the first boss in Majoro is harder than Ganon in Ocarina (how much i need to finish Master Quest) Majoro made it all the harder how you had a time limit before you had to loose everything you saved up (Unless you put money in the bank) Majoro is a lot harder game than Ocarina. But the storyline is nowhere near as epic considering Termina is the afterlife. Not the already living.
But that's my understanding. And it's kinda screwed:confused:
Avenged
03-19-2008, 02:59 PM
Termina is not the afterlife...and its MAJORA. Do we need Zelda 101? lol...But it being the afterlife can be a theory of yours...
zeypherlink
03-19-2008, 03:15 PM
lol...Majoro...
If Termina is the afterlife(which it isn't) then how did Link get there in the first place, LordVurtax?
LordVurtax
03-20-2008, 06:30 AM
My theory of Termina is that the only way for the living to get there is through the lost woods (Which is of course how link got there, same goes for the happy mask shop owner) which would explain how there was the swallowing feeling when Scrub Link went through that one tunnel to Clock Tower.
If you also noticed Koume and Kotake, who died in Ocarina, were in Termina. And many of the people from Hyrule were there as well (i have a whole theory on the flow of the zelda games, that When Ganons return in the legend at the beginning of windwaker was when Link was in Termina, so the people died and moved on to their afterlife)
That's my theory I'll explain more later, i gtg now
Zelda Granny
03-31-2008, 11:16 AM
Can anyone tell me where I might find a copy of "Master Quest" for gamecube? OOT is one of my favorite games and I'd love to try "Master Quest".
PrinceofDarkness
04-30-2008, 03:16 AM
OOT>MM, MM was too short and I didn't really like the 3 day limit and how everything you did didn't amount to anything once you warped back to the first day. The gameplay was too cyclical for me, I like linear gameplay. Also no ganon or zelda was really dissappointing.
Can anyone tell me where I might find a copy of "Master Quest" for gamecube? OOT is one of my favorite games and I'd love to try "Master Quest".
I wouldn't recommend shilling out the 35 or 40 bones it would cost to pick it up these days. Only differences are a few graphical upgrades and some new dungeon puzzles everything else is the same.
LinkZ1
05-17-2008, 06:34 AM
This is such a tough question. However, I voted for Majora's Mask. Why? I feel that Majora's Mask was a more character driven story than Ocarina was. You end up actually caring for the people in the Bomber's notebook, especially Anju and Kafei. Aside from this, cutting back on the epic feel of Ocarina (which is Ocarina's major strong point) is what makes Majora's Mask so endearing. The story is dark, and it constantly feels like you're discovering new things everywhere you go. It's like how The Empire Strikes Back is to the original Star Wars. New adventure with new characters and environments in a slower paced, more character driven world, with more danger.
But what sets Majora's Mask apart from Ocarina?
Simply the "Three Days Until Doom" game mechanic. You have to actually pay attention to time, and on top of that, if you wish to finish certain sub-quests, you have to learn everyone's schedules. This also affects the emotional feel of the game in that every time you play the Song of Time to go back to day 1, you can't help but feel a little sad for everyone you just helped...again, I go back to the Anju and Kafei quest. To me that was the most emotional moment in the whole game when you finish the quest with less than an hour and a half left until the moon crashes. I almost didn't want to play the Song of Time because I knew as soon as I back at day 1 they'd be back to where they were before I brought them together. Not to mention they just get back together as the Moon is about to collide with Clock Town. Anyways...Majora's Mask gets my vote, it's dark, emotional, and just a great game.
WolfAngel
06-05-2008, 10:04 AM
[/b]Well i thought i'd make a Topic like this so their could be something worth debating on.
Anyway out of these two games on the Nintendo 64 Era which did you like better, Ocarina of Time or Majora's Mask. My Persanol favourite Zelda game is Majora's Mask so i am obviosuly taking the quiet side. I might aswell explain why aswell.
Majora's Mask introduced new and Original Gameplay which showed how awesome Nintendo can be with ideas and either way in my opinion i loved this change. The fact that i could transform into 4 different beings to get through various Temples was literally the best thing that has ever come from Zelda in my opinion. I can't see why Nintendo hasn't tried this again other than TP though being a Wolf wasn't exactaly THAT impressive. I also thought the Music and Sound in Majora's Mask improved alot from Ocarina of Time, i can't explain it in words because i can't compose music but if you have played the game i am sure you would know what i mean though it is only my opinion. I thought Clock Town sounded better than Hyrule Market, i thought all the Temple's Music sounded better than OOT's Temples exept for the Spirit Temple and maybe the Forest. A good reason though for liking it is because it was merely additional to the Zelda series because it didn't take place in the actual main story with Ganondof taking over the worlt yet it stood out surprisingly.
I have played both of the games and i would probably have to say Ocarina of Time. thats b/c i didnt really get into Majoras Mask because the hole sequence of the game was kinda boring. yea it was cool with the transformations and all but it was just too simple. i also hated the part about when you went back in time, you lost all your arrows, bombs, nuts, potions, and any other item that you could get more of. plus it was uber confusing in some places that i didnt really get. i liked OOA better because it was longer (if thats really a reason) and you got to be the older link with the advanced armor and weapons. with as well the part that you could go back and forth through time without worrying about running out of time and being young and older link at the same time. not to mention you got to see sheik which was pretty cool.
Punchout
06-06-2008, 11:37 PM
Well the boss battles in OoT were alot better. I mean masks as bosses? It wasnt as good good as ganon being the last boss. Espeicially a dinosaur.
dark_link01
06-18-2008, 07:19 AM
Its a hard decision for me because of the difference of each game. Even though each had many similarities, including many items, OoT was in fact a main stream Zelda series game. By that I mean, if you have Hyrule, Link, Zelda, and most of the time Ganon, that it is a main series game. Ocarina was great, no doubt, but I believe there was much more to explore and do in Majora's Mask.
Plus, Majora's Mask had more of a character base to it. Most of the characters in Ocarina of Time were unimportant, and there were too few of them. In Majora's mask, there were much more characters, each with their own story and issue concerning a piece of the game itself. No, you didn't "have" to get all of the masks in MM, but they were more apart of the game than say, the biggoron's sword, or the ice arrows.
More side quests meant more story into the game, and much more gameplay. As far as depth and creativity goes, Majora's Mask wins hands down. But when it comes to a great, actual Zelda "series" title, and one that you still have fun doing basically the same thing for years, Ocarina wins.
But I would, in the end, choose Ocarina as a better game, for the simple fact of difficulty. Ocarina of Time is a game almost anyone of any age can sit down and play, and it keeps veterans of the series interested as well. Majora's Mask felt like you "had" to have at least beat a few dungeons of Ocarina of Time in order to play it, or at least be accustomed to figuring out puzzles quickly. Ocarina gave gamers the freedom to go wherever, whenever, save whenever, and pick right back up. Majora's Mask was a little more limited as far as time restrictions and accessability goes, and to me, required more skill in playing a game of its kind.
TwilightAngel12
06-18-2008, 08:49 AM
I like MM more. It's fun, and the whole time thing is kinda neat, although it's annoying at times.
MajoraKing12
06-18-2008, 02:25 PM
for me it's hrad to choose but with majoras mask there is way cooler things and i love to see when link uses one of the transforming mask. and when he fights majora awesome!!!:clap:
Ganondorf11365
06-25-2008, 04:26 PM
I've played both of the games and my opinion would have to go to the Ocarina of Time.It provides you a great story based on Hyrule and the Triforce.Majora's Mask too,was good,but I have to say that OoT was better ;)
hholder
06-25-2008, 04:32 PM
OoT because it was the first my boys and I played
Linkhugger
07-07-2008, 03:25 PM
I find it really hard to decide.
I recently aquired both MM and OOT, and I have to say, I managed to get into MM a lot better than OOT.
The music is escentially the same, but I really did enjoy being able to transform into different beings and the storyline, I think, is fantastic.
As fun as OOT is, I have not been able to get into as much as MM. I found OOT a bit monotonus, actually, but that just my opinion.
EponaOwns
07-10-2008, 05:43 PM
I like both but mm seems alot more work. well it is actually just the music
i love both but music in oot is better
TimeLag
07-10-2008, 05:50 PM
Holy Hell this topic has sure evolved. Anyways I liked Majora's Mask, epic Song of Healing is epic. Gotta love them Masks 'swell.
I also liked the overall fact that the game was more challenging the Bosses were far more bizzare, that's just fantastic. xD
El Bagu
07-21-2008, 10:20 AM
It has to be OoT for me. I have not completed MM but I can not see how it could make me change my mind! But if I do IŽll have to make some editing :)
Powerbracelet
08-19-2008, 03:26 PM
I know it's an old quote, but
I think Majora's Masks biggest weaknesses are exactly Ocarina of Times strengths. Only 4 major temples in Majora's Mask compared to 9 in Ocarina of Time.
See, and that was what I thought made Majora's Mask better. Temples get kind of redundant after the first few. Whereas a game like Majora's Mask adds other things like the limited time challenges. Plus it makes for a much better movie (yeah, I said it, Ocarina of Time fan movies suck and Majora's Mask movies pwn, especially mine).
The only thing that made Ocarina of Time awesome was the fact that it was the first 3d game, which, like Mases said, only has to do with the fact that it came first. without that, and the kid/adult swapping, and the Deku tree/Kokiri kids, it was basically just a remake of ALttP.
OoT was good, don't get me wrong, but MM was definitely better.
Hmmm. I could have sworn I posted in here.
Now going through Majora's Mask again, I would still say that I like Ocarina of Time better. What I have noticed is that, like most people said, it is completely different from Ocarina of Time. In Majora's Mask, I don't know really what I am doing, it's a hell of a lot harder, and it's really a lot more depressing. Completely different from Ocarina of Time.
Although that's probably been said like 30 times already.
Justin
08-26-2008, 07:59 PM
I personally preferred Majora's Mask, It had a much more darker feel to it and the storyline was much more gripping.
People may complain that there was not that many temples; but there where a lot of side quests to keep you busy and would easily amount to the time it would take to complete OOT. The Keifa? (sorry I can't remember the name) storyline was like a quest in itself and IMO the best side quest in any Zelda game ever.
I still often find myself booting up my dusty Nintendo 64 and putting in the gold cartridge that was MM. Still to this day it remains my second favorite Zelda game.
I enjoyed both games, but I feel that MM just edges it.
People may complain that there was not that many temples.
Now, normally I would find myself complaining about how there aren't that many temples, but you know, the temples were long. And the temples were hard. That's what I like about it though. And I think a lot of people do too. They didn't put too many temples in there, but the temples they did put in there, they made those ones hard.
Mastersworddude
08-26-2008, 08:23 PM
My theory of Termina is that the only way for the living to get there is through the lost woods (Which is of course how link got there, same goes for the happy mask shop owner) which would explain how there was the swallowing feeling when Scrub Link went through that one tunnel to Clock Tower.
If you also noticed Koume and Kotake, who died in Ocarina, were in Termina. And many of the people from Hyrule were there as well (i have a whole theory on the flow of the zelda games, that When Ganons return in the legend at the beginning of windwaker was when Link was in Termina, so the people died and moved on to their afterlife)
That's my theory I'll explain more later, i gtg nowUmmm Then why would people die in the after life?
blackice_cc
08-27-2008, 01:54 PM
Well, like many have said, I like OoT more, but MM does come very close. The thing about MM having very few dungeons is that it couldn't ease the difficulty into the game. There is a very large gap between Woodfall and Snowhead temple in difficulty, whereas in OoT, since there were 9 dungeons, they could increase the difficulty slightly in each dungeon, getting the player more used to it as they go. Also, it made me very annoyed in MM how you could only keep the Razor sword for a few days! In OoT, I really liked the mix of child/adult Link parts. Overall, I'd say OoT was more enjoyable than MM, and it didn't have the paniced, rushed feeling of MM.
Justin
08-27-2008, 08:51 PM
Now, normally I would find myself complaining about how there aren't that many temples, but you know, the temples were long. And the temples were hard. That's what I like about it though. And I think a lot of people do too. They didn't put too many temples in there, but the temples they did put in there, they made those ones hard.
Yeah and the fact that it took a fair bit of work to actually get to the temples was a bonus. The lake springs to mind also Ikania Canyon.
Glided Sword
09-07-2008, 05:39 PM
I find that both games have weaknesses that the other picks up such as the lack of temples in Majora's Mask but how easy and short they are in Ocarina of Time. OoT had eleven dungeons while Majora's Mask had only five but they were hard and pretty long so they both pick up where the other falls.
Arkwright
09-23-2008, 09:18 PM
Ocarina of Time was my first Zelda game, I got it when I was 6 or 7 and I beat it within a couple months. I loved it, for the storyline, the graphics, the music, for everything! >.<
I played it for quite a while even after beating it several times- and I was ready for another Zelda game. Then, i got a video cassete in the mail talking about the new upcoming Zelda game. I thought it looked incredible!
2000 came a long, and I got Majora's mask... At first, I was some what shocked, it was a lot darker than ocarina of time. However, it gave me a bigger thrill and harder puzzles/dungeons than Ocarina of time. I also had more to do, tons of items to collect, and the whole concept of being able to transform into different forms was really cool for me.
I loved having to help people and complete events in certain times of the game to collect new masks. I loved how the game was more dramatic and sad. Did anyone ever read the conversation between Romani and Cremia on the third day after you did their events? :o
Now, I'm pretty much for both games. I don't think either one was better than the other, but I did enjoy the different aspects the games offered. One was broader, with more dungeons and a more captivating and epic quest. The other was packed with tons of things to do, with a darker and more mysterious plot.
I can't make the decision as to which is "better," so I'm going to have to stay neutral on this one.
LoZfan
09-26-2008, 10:04 AM
OoT was literally the prequal for MM, so that takes out some originallity
OoT was literally the prequel for MM, so that takes out some originality
That statement I love so much, mainly because I find so much wrong with it. I won't point it out, but I can say
"Couldn't I say that MM was the sequel to OoT, so then Majora's Mask losses due to unoriginality?"
SvobodaMT
10-03-2008, 01:51 PM
I love things about both games, so its really hard to decide. OoT had so many cool things about it; it had a good storyline, it was such a long adventure, had so many places to go, and was just an overall amazing game. MM had all of the item trading and sidequests, and there was more character development with the minor characters then there was in OoT. Given the amount of sidequests, there was a lot more to do that didn't involve the storyline, particularly good for when you beat the game.
Overall, OoT is my favorite, but MM is a very close second. Both of them are easily my favorite Zelda games ever (maybe its just because I'm nostalgic and into older games, or something).
...oh, and... first post. =P
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