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RyanNope
12-04-2007, 08:22 AM
What do you expect/want in the next console Zelda game?

Personally I want another game like Majora's Mask. With all the side quests you can do in MM it really was a great game and my personal favorite. I think for the next Zelda they need to bring back that element. Story wise I'd like a follow up to either TP or MM (even though some people consider WW a continuation of MM.) I'd like an explaination to what happened to Navi, which would be a continuation of MM storyline, since that was what Links quest was in the first place.

Avenged
12-04-2007, 03:30 PM
Screw all that, we have enough games in that era. We need a sequal to Link's awakening or Adventure of Link. Or maybe even a prequal to OoT.

serotonin_wraith
12-04-2007, 04:08 PM
maybe even a prequal to OoT.
I wouldn't mind seeing one where Link has to go back in time and make sure he gets to Kokiri Forest as a baby. He could do things that help out without his parents knowing. I'd love to see the big battle from that time too.

Avenged
12-04-2007, 04:39 PM
Nah Im speaking of a time before the Link from OoT, like the beginning of Hyrule. Or maybe the time during Links sleep in the sacred realm.

Mases
12-05-2007, 08:31 PM
Nah Im speaking of a time before the Link from OoT, like the beginning of Hyrule. Or maybe the time during Links sleep in the sacred realm.


Technically speaking, isn't the Minish Cap a prequal to Ocarina of Time? At least according to many of the timeline theories.

Anyway, I'm very uncertain what I want out of the next Zelda title. I haven't been sucked into a 3d zelda title since Majora's Mask. I give props to the Wind Waker for being so radically different and so awesome. Twilight Princess of course, for it's return to the classic formula and the overal dark view.

I'm really unsure where they are going with Zelda since I don't think just upgrading gameplay mechanics and making adjustments will keep us fans satisfied in the long run. Many series have fallen into this trend in recent times, just spitting out the same style games over and over. (The Splinter Cell series is one that comes to mind immediately). Even the GTA series was like that with GTA3, Vice City, and San Andreas. All the same game basically.

Zelda on th other hand has made strides between games but I think the game just needs something new. Maybe a first person Zelda title is just that, but who knows. Maybe a modern/futuristic Zelda adventure is what we have in store. How about an even more primitive society than what we have come accustomed to in Zelda.

I think what Zelda needs to keep, is different types of games. What I mean by this, is I do think Nintendo should release another cel-shaded Zelda title down the line. I also think they should release a massive 2d adventure much like A Link to the Past and to a lesser extent the Oracles and the Minish Cap. Then another Phantom Hourglass game with the new gameplay mechanics. Then another massive 3d adventure like OOT or TP.

Maybe just keep going with all the mini-Zelda genres that have been created all while creating a potentially new genre. Not sure if that all makes sense, but I think just rotating the Zelda titles back and forth, never releasing a similar type game after another.

Alder Dragon
12-05-2007, 09:07 PM
I'd want to see a game which brings the storyline more together. As Ryan said, I'd like more side-quests. I did not like Majora's Mask much, at least not compared to the other games.. however, I did like how open the world was for you to explore. As we all know, Zelda games along with Nintendo games in general have been becoming more and more unique. The touch-screen of the Nintendo DS, and the Motion-Sensor for the Wii both add a new aspect to gaming we've never seen before. Personally, I didn't like Twilight Princess on the Wii. Mind you, it was a good game - just not what I was expecting. Even though it's a demo, we can see from Link's Crossbow Training that Nintendo may be going for a first-person Zelda game in the near future. I wouldn't mind this actually, as long as the camera was optional (first person or third person) much like Morrowind/Oblivion.

I liked Zelda 2. At first a Zelda platformer game seems like it wouldn't work, but I was not disappointed at all. I'd like to see a 2D Zelda game again like Mas said, perhaps one that incorporated both side-scrolling and 3D. The only thing I, like many others, don't want is for Zelda to drastically spread across different genres. As in the Mario series. It started as a platformer, moved to 3D, then got into racing and sports, even puzzle games. The same goes for many other games, and I would hate for this to happen to Zelda.

So in other words..

-Great game-play
-Stick with the storyline, and tie up loose ends
-Stay within the genre limitations of Zelda
-Perhaps new camera functions
-Make it feel like a Zelda game.

Now, I know half of these will probably not happen, but that is what I am looking for in the next Zelda game.

Avenged
12-06-2007, 01:29 AM
TMC is NOT before OoT. People just think since no talk of a previous hero makes TMC Link the first..newsflash...many of the Zelda games didnt talk about a hero before that Link. Also remember the light force in TMC? That came after the triforce....after OoT.

RyanNope
12-06-2007, 08:41 AM
Here are some things I don't want to ever see in a Zelda game.

- First person (it takes away from the Zelda feel and adds more of an Elder Scrolls feel)
- Open World (same reason as above) to an extent is okay
- Multiple genres (like Alder Dragon said)

Avenged
12-06-2007, 03:43 PM
I think Zelda should go back to its roots. Create a new magical fantasy world of Hyrule, original enemies and items, familiar areas, NO Master Sword (if so then do something amazingly different and unique with it), original music (AlTtP music will be perfect), old style Link (brown/green), huge overworld with tons of interactive areas, tons of NPC, better puzzle solving (esp. in overworld).

I think being placed in Calatia would be awesome.

linkman8
12-06-2007, 10:51 PM
I agree with RyanNope when he says first person would be a bad idea. That would seriously bring it down.
I'd want the next Zelda to be interactive, have immersive gameplay, and have creative puzzles and dungeons and such. Like they always have. :)

Zelda Granny
12-08-2007, 10:25 PM
This will probably sound dumb to some but, what I would like to see is a game with Zelda rescuing Link, it is after all "The Legend Of Zelda" ;). It would be awesome if some of the elements from both OOT and MM could be used. I would definitely NOT like a first person game. I would also like a follow up to both OOT and MM.

Avenged
12-08-2007, 11:17 PM
There is one, it was called Zelda's Adventure on the Phillips CDi...unofficial and very horrible.

linkman8
12-09-2007, 08:58 AM
I guess it would be cool if they remade Zelda's Adventure into a REAL game on, like, the Wii or something. It would be an interesting twist that most Zelda fans would embrace.

fantasyfreak
12-10-2007, 08:21 PM
I would like to see a new zelda game where instead of just fighting enemies in a dungon you are fighting lots of enemies along side lots of allies in a big feild. It would be different and fun if they added that in along side of the dungon stuff. Mabey link could have a sister who left the village they lived in years ago and now is back trying to take over hyrule at the head of a huge army. That would be interesting because then Link could have flashbacks to the past about the time before his sister left and how she was already starting to becaume corrupted then.

Alder Dragon
12-17-2007, 08:22 PM
I would not want Zelda to be completely first person, but I don't think it would hurt the game if you could switch between the two, I think it would help. I know in most 3D Zelda games, C^ = First person, but thats only for standing still, and you are vulnerable to attacks. I just think Nintendo could make it work :)

Avenged
12-17-2007, 11:05 PM
Have you guys forgotten that it switches to first person when Link uses most of his items?

linkman8
12-18-2007, 08:00 AM
Only because it would be very difficult to shoot your bow and such in the third person. Without L/Z-targeting I mean. We're more talking about the entire game being in first person, where you'd move in first person, sword fight in first person, and do everything in first person. I'd hate that.

Alder Dragon
12-21-2007, 11:02 PM
We're more talking about the entire game being in first person, where you'd move in first person, sword fight in first person, and do everything in first person. I'd hate that.


As would I. I tend not to like games where you are always in first-person, and a Zelda game would definitely not work. But, you sort of ruled out L/Z Targeting. Take any 3D Zelda game we have now, for example. When you are in third person view, you can target an enemy, and shoot with your bow simultaneously. We all know this can't be done in first person, except with items such as the boomerang to lock onto targets. Regardless, you can still choose to use your bow/slingshot/hookshot in first person, right? I just don't see how it couldn't work. Well, assuming you can switch between first and third person.

Mases
12-23-2007, 11:03 AM
I think it would be quite a change to go with a first person zelda. Like I said earliar though, I think it would be cool to create one, simultaneously while making another massive 3d like zelda title much like Twilight Princess. In addition to a massive 2d one like link to the past / minish cap. As well as perhaps a PH touch like game.

Just to get a different Zelda game in each of the major game genres. Although I don't know if Nintendo is the company that will just spit out random stuff to get money. Although one could argue they have already done that with four swords, four swords adventures, repeated re-releases of ocarina of time and majoras mask, repeated releases of legend of zelda and adventure of link, as well as the newly released wii zapper title.

So maybe this is a sign that Nintendo will go the route of many other game series, trying to throw a game out on a yearly basis. Although, if you count those small games, they have released a zelda every year.

linkman8
12-23-2007, 02:36 PM
Although in some ways I kind of wish that they'd take a little more than a year, and make one amazing game, even though we'd have less games to play. But whatever they decide on, it'll work out like it always has.

Avenged
01-01-2008, 11:00 PM
With almost every huge 3d Zelda they have taken more than a year. OoT was in development for about 3-4 years, same with TP. Hell they have already been working on a new zelda for a year now.

Yoshi824
01-21-2008, 01:48 PM
I know this will go back to the time line theories but i think that having basically two of the hero's run into each other in one game would be awesome. Having then see each other and have to work together to complete the mission. That may really be an interesting turn of events in the zelda series.

linkman8
01-21-2008, 08:50 PM
I can't say I'd see that happening, but it would call for some really cool multiplay.

Yoshi824
01-22-2008, 09:52 AM
I don't really see it happening either but it would be pretty cool. Idk if i could ever see a Zelda having multi player game play. but that would be cool as well.

Mases
01-22-2008, 10:19 AM
I don't really see it happening either but it would be pretty cool. Idk if i could ever see a Zelda having multi player game play. but that would be cool as well.


I take it you haven't played the Four Swords titles than? Both of them were multiplayer based and actually, have been well received by fans, for the most part.

Avenged
01-22-2008, 03:26 PM
Multiplayer Zelda FAILS. Its like slapping the series itself in the face. If anything, the Zelda games should go back to their roots.

MiniMeMilo
01-22-2008, 05:50 PM
The original Legend of Zelda game for the NES was a great game, but lacked an in depth story. Most of the secret areas were nearly impossible to find, kind of like throwing bombs around and hoping to find a hole. Nintendo probably tried something new hoping to gain even more fans in the process when they released The Adventure of Link, but it turned out to be worse than the original, in my opinion anyway. Now they've kind of been doing the same thing over and over again, so the games are actually very similar.

The game doesn't have a whole lot of room for improvement as it is, after all, there's only so much you can do with a game before you've done just about everything. I think that they should allow multiplay back into the Zelda series. I know it would seem a little odd, but it would add a great twist into the normally familiar 3-D games we're all used to by now. Perhaps bringing back Shiek as the second player to aid Link? But not mainly revolving around multiplay, but as an option. Kind of like the Sonic the Hedgehog. Tails would follow you around until the second player pressed a button, then they had complete control over tails. The decision would have to be made before the game started, though.

Possibly bring back the leveling up system they had in Adventure of Link, but instead of upgrading yourself you would upgrade certain items. Like the amount of targets you could have at one time while throwing the boomerang, or the distance the hookshot (Or the game's equivelant to it) would be able to travel before retracting. These wouldn't be needed in the game, but simply make it easier. Much like the gold skulltulas in Ocarina of Time, none of those items were manditory to the games completion, but many of them made it easier.

These ideas will most likely not be included in the next release, but would be great if they were. I hope Nintendo gets their act together with the next release.

Avenged
01-24-2008, 10:05 PM
I think TP was done very good, saying they need to get their act together is just...pointless. They know what they're doing...But I disagree that LoZ lacked in story, I guess kids these days need cutscenes to realize there is a story. Back then, it was more about the gameplay, if story mattered so much, just read the manual or even the intro. Actually the first two Zeldas had the longest written prologues to date.

Mases
01-24-2008, 10:40 PM
The original Legend of Zelda actually did have quite a story. It is just that much like almost every single original NES game, the story was not shown directly within the game. It was hiden within the manual. I'm sure most people didn't hang on to the boxes and manuals back than. Since nowadays, it is easy to find a NES game, but hard to find one with a box and manual. Luckily the internet these days has anything and everything you'd ever need from the NES manuals.

I wouldn't mind Link having a side supporter on his quest, but not a multiplayer game. Maybe another character that is on his own journey, but meets up with Link several times throughout the game and is a center part of the story. That would be quite the turn for a Zelda title. The resident evil games come to mind with this, since in many of them you bump into re-occuring charactars.

Avenged
01-24-2008, 11:29 PM
Well the Zelda series did that, sorta. Sheik, Midna, Ezlo, the warriors in TP that help you (slight spoiler)...theres afew other, but nothing major like a ful sidekick...but Link haing a sidekick is just...not very Zeldaish.

RyanNope
01-25-2008, 12:23 PM
I honestly think they should make the game more original, i.e. something thats not common or something innovative but still Zelda. Phantom Hourglass achieved this very well with it being touch only which if done wrong could've been a fatal mistake. But Nintendo seems to have no problem with being original and innovative with their work.

Smitie
01-26-2008, 11:50 AM
a complete sidekick is only annoying. Maybe a new world with new races would be nice

linkman8
01-26-2008, 12:37 PM
Generally speaking, Link works alone usually. With the exception of his various fairies and Midna. Perhaps it would be interesting seeing Link with a companion, but it's tough to tell. Maybe he could fight Moblins with Zelda, who would actually USE her sword. :D

ZeroLink
02-04-2008, 04:27 PM
Hey guys, this is my first post, so here it goes. I'll start with story line.
What I want is for the next Zelda game to feature a teenage Link, who has no combat training whatsoever, and is suddenly thrust into his destiny of being the Hero of Time. He has to go and train, which would be a quick level teaching basic things, since Link always seems to naturally be a badass. And after the basic training, he would set out on the path of the hero and learn more things from other masters, and eventually have to learn from the Link from Twilight Princess, who has grown very pessimistic about things since evil has returned. And story line wise, Link would have a lot of pressure on him, because he was just a normal kid, and all of a sudden he has to become something he thinks he isn't.
On the actual game play, I'd like to see a lot of horseback stuff, no transformations, and maybe he'll have to sail from Hyrule to another island to find a treasure and at some point be attacked by a giant sea monster boss.
For the main enemy... I think it should be someone other than Ganondorf... not sure who though. Not Vaati. Someone completely new.
Anyway, that's what I think would be good. The story line would be great, but not a chore to go through. It would be very cinematic.
And of course, our favorite green-clothed Hylian would kick major ***.

Onilink89
02-07-2008, 03:57 PM
i personnaly want some kind of instrument back in the game. we have seen the ocarine/flute in most of the zelda games. this time i want something original, maybe a Violin.

Alder Dragon
02-08-2008, 11:41 AM
Imagine a Zelda game where, like Mases said, you could play as more than just Link. If you've ever played Castlevania: Portrait of Ruin, it does it perfectly. You can switch between Charlotte and Jonathan, the male and female characters, who are both on the same quest and always travel together. That would be cool in a Zelda game I think. I just don't think I want Zelda being a character to play as, especially not rescuing Link, that's just pitiful.

Alder Dragon
02-08-2008, 11:50 AM
Hey guys, this is my first post, so here it goes. I'll start with story line.
What I want is for the next Zelda game to feature a teenage Link, who has no combat training whatsoever, and is suddenly thrust into his destiny of being the Hero of Time. He has to go and train, which would be a quick level teaching basic things, since Link always seems to naturally be a badass. And after the basic training, he would set out on the path of the hero and learn more things from other masters, and eventually have to learn from the Link from Twilight Princess, who has grown very pessimistic about things since evil has returned. And story line wise, Link would have a lot of pressure on him, because he was just a normal kid, and all of a sudden he has to become something he thinks he isn't.
On the actual game play, I'd like to see a lot of horseback stuff, no transformations, and maybe he'll have to sail from Hyrule to another island to find a treasure and at some point be attacked by a giant sea monster boss.
For the main enemy... I think it should be someone other than Ganondorf... not sure who though. Not Vaati. Someone completely new.
Anyway, that's what I think would be good. The story line would be great, but not a chore to go through. It would be very cinematic.
And of course, our favorite green-clothed Hylian would kick major ***.


Sounds a lot like Zelda 2! And I love Zelda 2, I wish the experience feature returned, but with more skills other than "Sword, Magic, Health" The gameplay would still be Zelda-like, and I hope the Zelda combat never turns into a final-fantasy type of game, I wouldn't like that at all. It's not a bad system, but it's not right for Zelda. Twilight Princess really turned me away with Link being transformable. I didn't like that at all. Horseback is also fun. But one thing I must disagree with you is a new villain. I wish the good old Ganondorf Dragmire, as we all used to know him, would return. I didn't like Vaati or Bellum, Ganon always did it for me. I didn't like how Nintendo started bringing in new villains either.

But maybe that's just because I grew up on Zelda 1, 2, and 3.. where Ganon played a prominent role as the big bad guy.

I know one thing I'd like is a new string of games. Like the oracle games were supposed to be each piece of the Triforce, then just became two games instead of three? I would have loved the "trilogy" if you'd call it that.

The steps Nintendo takes to bring new plots into the game are just bizarre if you ask me. For example, Zelda 2 is the sequel to LoZ, obviously. Same Link, different Zelda. But that's getting into a timeline which I have no interest in trying to figure out.

Regardless, I'd like to see a nice string of games that take place one after another, with an obvious timeline for those games. I'd love for Nintendo to somehow piece together all the games into an official timeline, but I know it'll never happen.

Kybyrian
02-08-2008, 05:48 PM
I would also like to see the rings return. It was always interesting finding those different rings. And yes, I think there should also be some more NPC Interaction. And I totally agree on the no first-person Zelda game.

Alder Dragon
02-08-2008, 11:52 PM
I'd love to see rings return as well, that would be great. Imagine a wide range of 200+ rings. Being able to wear two at once. Maybe even being able to create effects yourself by infusing them. I wouldn't mind a feature like that, it would be kind of like enchanting in Morrowing if you've ever played it.

zeypherlink
02-09-2008, 12:33 AM
I think they should bring back more towns. AoL had a ton of towns, but lately we've been limited to Kakariko.

Kybyrian
02-09-2008, 10:54 AM
Yeah, there weren't many towns in Twilight Princess. It'd be nice to have some more towns, where you don't have to be at the same town all of the time just to get away from the enemies and such. There were like, what, 3 towns in Twilight Princess?(not counting Zora's Domain) Kakariko Village, Castle Town, and Ordon. That's what I remember.

zeypherlink
02-09-2008, 12:19 PM
There were also like 4 towns total on all the islands in PH.
I would like to see some more towns, and more sidequests that you can do for the people in the towns or something like that.

LegendZ
02-09-2008, 12:21 PM
A little less sailing, more sidequests, more exploring/hidden stuff.

ZeroLink
02-09-2008, 02:21 PM
Sounds a lot like Zelda 2! And I love Zelda 2, I wish the experience feature returned, but with more skills other than "Sword, Magic, Health" The gameplay would still be Zelda-like, and I hope the Zelda combat never turns into a final-fantasy type of game, I wouldn't like that at all. It's not a bad system, but it's not right for Zelda. Twilight Princess really turned me away with Link being transformable. I didn't like that at all. Horseback is also fun. But one thing I must disagree with you is a new villain. I wish the good old Ganondorf Dragmire, as we all used to know him, would return. I didn't like Vaati or Bellum, Ganon always did it for me. I didn't like how Nintendo started bringing in new villains either.

But maybe that's just because I grew up on Zelda 1, 2, and 3.. where Ganon played a prominent role as the big bad guy.

I know one thing I'd like is a new string of games. Like the oracle games were supposed to be each piece of the Triforce, then just became two games instead of three? I would have loved the "trilogy" if you'd call it that.

The steps Nintendo takes to bring new plots into the game are just bizarre if you ask me. For example, Zelda 2 is the sequel to LoZ, obviously. Same Link, different Zelda. But that's getting into a timeline which I have no interest in trying to figure out.

Regardless, I'd like to see a nice string of games that take place one after another, with an obvious timeline for those games. I'd love for Nintendo to somehow piece together all the games into an official timeline, but I know it'll never happen.

Yeah, I mean, maybe Ganondorf could stay as the villain, but maybe his soul is reincarnated as one of the Gerudo boys that are born every 100 years, or something like that.

I think it would be awesome/smart if Link had more suits. Like the standard green would be the default, and the Zora Armor would return. The Goron Tunic would return, but would be redone like the Zora Armor for Twilight Princess. I would also want to see a suit to keep Link warm in the ice levels, which would be white and brown. And a black tunic for at night to blend in with the surroundings and sneak through Hyrule without being found by enemies.

Also, the timeline is very odd... I'd love to see a more organized one. I mean... throughout the series there are several contradictions and its just confusing.

zeypherlink
02-09-2008, 11:02 PM
I just thought of something...how about we play as Ganondorf for one game? It could go through his stuff at Gerudo Valley...maybe some training and stuff, then you take over Hyrule. They could make it like OoT from Ganondorf's point of view.

Onilink89
02-10-2008, 09:13 AM
I just thought of something...how about we play as Ganondorf for one game? It could go through his stuff at Gerudo Valley...maybe some training and stuff, then you take over Hyrule. They could make it like OoT from Ganondorf's point of view.

Lol, that would be something, but that won 't happen.
still its a great idea.

firebunnies123
02-10-2008, 09:51 PM
What about two new ds zelda games. They'll both be released on the same date. These are both remakes of two famous zelda games: Ocarina of Time and Majora's Mask. Cool but i don't think it would happen.:)

RyanNope
02-11-2008, 10:37 AM
Nintendo is already supposed to be making a FSA for the DS although that might just be a rumor. If it is just a rumor it's a grand idea! I'd love to see a new FSA on the DS!

Also I've been told from a pretty good source from Nintendo [whom I will leave anonymous] that the new console Zelda is going to be more from Zelda's perspective.

Avenged
02-11-2008, 05:12 PM
Yeah ok Ryan, dont believe ya there. But a rumor that is more likely true is that the next console Zelda is being designed by RetroStudios (same people that designed Metroid Prime) and that the next Zelda may be first person. The first details that we even got on the next Zelda did in fact point to advanced use of the Wii's controls and first person involvment. Second details point to it as well since well...RetroStudios tends to transform games into first person.

But Ryan if you mean, we get more involved with the character Zelda in the next game than yea thats possible. But playing as Zelda? Get off the pipe.

firebunnies123
02-11-2008, 06:27 PM
if retro studios made a zelda game the graphics would be beast! If u'd played as zelda that be a really bad game ( i think)

Alder Dragon
02-11-2008, 06:33 PM
Whatever happens with the new Zelda, I will still play it and enjoy it - It is Zelda, after all. Graphics are nothing without good gameplay. Like I posted earlier, I wouldn't mind a first-person/third-person Zelda, like the Elder Scrolls, but I really don't know what to expect. If this happens though, I won't be disappointed. I think the worst thing that can happen to a game is when it is nearly ignored. Think of Oracle of Ages and Oracle of Seasons - they were released nearing the release of the Gameboy Advance, and since the Gameboy Advance was out, the Oracle games weren't very popular, or at least not as popular as they should have been. Also as I said before, the only thing I'm scared of is a Zelda spinoff, like Mario Golf or Mario Kart. With the introduction of Link's Crossbow Training, I can see this is already starting to happen, but at least it was just a small game bundled with a Wii Accessory - not an entirely new game to add to the Zelda Series. I'm hoping it doesn't go any further than this, but only time can tell.

Avenged
02-11-2008, 06:37 PM
Spin offs have been going on for a while with Zelda man. Four Swords, Four Swords Adventures, Tingles Rosy Rupee Land, Tetras Trackers (which is on fsa), the Zelda BS series, Game Watch, Game & Watch, and as you stated Link's Crossbow Training.

But with the new Zelda, I would like to see an AoL sequal. For once, it'll be a classic yet new Zelda game.

RyanNope
02-11-2008, 09:46 PM
But Ryan if you mean, we get more involved with the character Zelda in the next game than yea thats possible. But playing as Zelda? Get off the pipe.

Ah, but I never said you'd play as her. I doubt thats what my source implied. I think its more like Zelda will help you out more.

About the Retrostudios thing; thats pretty dumb. I mean Zelda games should never be First Person.

Ralph
02-13-2008, 03:14 AM
I'd like to see a Zelda game where you have a choice in some decisions and that would affect how your adventure played out I think its annoying how if someone asks you a question and they don't like your answer they'll keep saying "are you sure?" until you give them the answer they want

linkman8
02-13-2008, 07:27 AM
I get what you're getting at, kind of like a Knights of the Old Republic kind of deal with the dialogue. Of course, Link wouldn't talk but you'd could choose what he says.

Kybyrian
02-13-2008, 12:51 PM
Yeah, all of the time whenever they did give you a choice, if you said no, then they'd keep asking over and over again until you gave them yes as an answer.

firebunnies123
02-13-2008, 09:56 PM
spin offs suck. Mario kart games are good but could u picture link driving a go kart?
The only games zelda characters should be in besides the legend of zelda series is super smash bros series

RyanNope
02-23-2008, 09:39 AM
Four Swords was fun, I don't care what you say. I do think that FSA is at least somewhat storyline relevent.

But a Ds remake of OoT and MM would be nice, maybe even a two for one.

Mike Pothier
04-07-2008, 04:04 PM
Here are a few ideas I can think of.

Its good that others mentioned The Elder Scrolls. One thing both Morrowind and Oblivion had in common was they had a huge, living world that needed to be explored.

That is one thing I felt was missing from Twilight Princess. It was a beautiful game, but I felt it was too small. Honestly, I want a huge Hyrule to explore. I want dozens of caves or minor temples to find and check out. Morrowind is still a beautiful game today, even with its outdated graphics, but I would take its world any day over Hyrule, simply because it felt more alive to me.

I want a Hyrule that has deer bounding across its fields, with several towns filled with busy peasants, and with weather effects (Wind Waker had weather, but it was missing from Twilight Princess for some odd reason).

This might be a tall order, I know, but its what I WANT.

Aside from that, there isn't too much that I'm not satisfied with. The call for a deeper story is a common one, but I look at Final Fantasy's "deep" convoluted plots and I'm leery. Okay, Chrono Trigger had a fantastic plot, (AND silent protaganist to boot!) so I know it can be done. I'd rather Nintendo continue to focus on improving the gameplay, however.

I'm also very happy with the combat in Zelda. So far, Nintendo has managed to mix things up without losing the simplicity of the controls. Its not God of War, sure, but do we really want God of War combat in a Zelda? Again, we have to be careful at what lines we cross.

All in all, my only complaint is that I feel constrained in the world of Hyrule. Zelda is best done in huge "EPIC" doses. When it comes to Hyrule, size does matter.

linkman8
04-07-2008, 05:13 PM
Here are a few ideas I can think of.

Its good that others mentioned The Elder Scrolls. One thing both Morrowind and Oblivion had in common was they had a huge, living world that needed to be explored.

That is one thing I felt was missing from Twilight Princess. It was a beautiful game, but I felt it was too small. Honestly, I want a huge Hyrule to explore. I want dozens of caves or minor temples to find and check out. Morrowind is still a beautiful game today, even with its outdated graphics, but I would take its world any day over Hyrule, simply because it felt more alive to me.

I want a Hyrule that has deer bounding across its fields, with several towns filled with busy peasants, and with weather effects (Wind Waker had weather, but it was missing from Twilight Princess for some odd reason).

This might be a tall order, I know, but its what I WANT.



I'd have to say that I agree with all of what you said. I found that in TP, Hyrule Field was bigger than it was in previous games, but as big as I expected. Remember those rumors that went around the Internet stating that Hyrule Field was going to take two full hours to traverse on Epona?
Obviously it didn't happen, but what if it had? What if we had a Hyrule that was the size of Morrowind, or Cyrodiil in Oblivion? It would be awesome.

The weather would be a nice addition, too, like you said. They did have weather to a certain degree, but it was storyline-triggered, so it can't really be counted as randomly generated storms and whatnot.

Another thing I was hoping for is seasons. I was hoping for snow to cover Hyrule Field at one point, while having multi-colored leaves of fall at another period of time.

Mike Pothier
04-07-2008, 11:53 PM
I'd have to say that I agree with all of what you said. I found that in TP, Hyrule Field was bigger than it was in previous games, but as big as I expected. Remember those rumors that went around the Internet stating that Hyrule Field was going to take two full hours to traverse on Epona?
Obviously it didn't happen, but what if it had? What if we had a Hyrule that was the size of Morrowind, or Cyrodiil in Oblivion? It would be awesome.

The weather would be a nice addition, too, like you said. They did have weather to a certain degree, but it was storyline-triggered, so it can't really be counted as randomly generated storms and whatnot.

Another thing I was hoping for is seasons. I was hoping for snow to cover Hyrule Field at one point, while having multi-colored leaves of fall at another period of time.

Ha! I remember that rumor. I knew it was just that when I heard it. Two hours to cross Hyrule on horseback is going way too far. 20-30 minutes, max. Then you avoid the copy and pasting that many huge games suffer from.

One example that just came to mind is Zelda 2. Think about it, 2 continents separated by an sea. That would leave room for more sailing like in Wind Waker. I loved the sailing aspect, just disappointed with the lack of large islands to explore. If we had a next-gen game that took Zelda 2's overworld and transformed it, then we could have all the great sea exploration sandwiched between two large land masses filled with towns, temples, and dungeons. That would be perfect.

Avenged
04-08-2008, 05:26 PM
I'd have to say that I agree with all of what you said. I found that in TP, Hyrule Field was bigger than it was in previous games, but as big as I expected. Remember those rumors that went around the Internet stating that Hyrule Field was going to take two full hours to traverse on Epona?
Obviously it didn't happen, but what if it had? What if we had a Hyrule that was the size of Morrowind, or Cyrodiil in Oblivion? It would be awesome.

The weather would be a nice addition, too, like you said. They did have weather to a certain degree, but it was storyline-triggered, so it can't really be counted as randomly generated storms and whatnot.

Another thing I was hoping for is seasons. I was hoping for snow to cover Hyrule Field at one point, while having multi-colored leaves of fall at another period of time.

Well actually, the fishing hole had seasons and it would rain and storm on occassions throughout Hyrule Field, mainly just certain areas, but it still would. And along with that rumor, remember the one where they said Link would actually become bigger and stronger as you progressed through the game.

That would be good stuff, Link can get fat, skinny, strong, or wtvr depending on what he eats and such (kinda like GTA San Andreas). Actually I wouldnt doubt a more realistic approach with the next Zelda game like this.

kris94
04-18-2008, 04:04 PM
I think they should add many side quest, like in majora`s mask.
sidequests are maybe the funniest thing in the game when
you just can take a rest from the main quest

PrinceofDarkness
04-29-2008, 04:33 AM
I want another land based zelda game I'm tired of sailing. That's one thing I hated about windwaker, always had to pull out a book or something whenever I had to go anywhere. PH doesn't seem as bad so far, but I really miss the diff. environments of the land ones. I also want the next one to be tough, or at least have diff. difficulty levels for diff. types of players. The minish cap really got the difficulty jus right and is the best zelda game difficutly wise I've ever played. You have to stay on your toes the whole game or you get owned. And I loved the time limit thing in the final area where you have to beat all 3 of those big armored dudes in like 30 seconds or zelda dies that was cool and vaati was a beast I loved fighting that guy, just when you think it's over he whips out a 3rd insanely hard form.

I think they should add many side quest, like in majora`s mask.
sidequests are maybe the funniest thing in the game when
you just can take a rest from the main quest

eww I hate sidequests, I like going through the dungeons and figuring out all the puzzles. Sidequests really bore me and add needless hours of frustration (least in my case). That's one thing I adore about the original one you just go through the game with no distractions exploring. The heart containers are all hidden and don't have to be earned, you just have to know where to look.

One example that just came to mind is Zelda 2. Think about it, 2 continents separated by an sea. That would leave room for more sailing like in Wind Waker. I loved the sailing aspect, just disappointed with the lack of large islands to explore. If we had a next-gen game that took Zelda 2's overworld and transformed it, then we could have all the great sea exploration sandwiched between two large land masses filled with towns, temples, and dungeons. That would be perfect.

I agree that would own. just when you finish exploring one landmass, theres a whole other one just ripe for the pickin'.

linkman8
04-29-2008, 08:14 AM
So I'm fairly sure that the consensus here at ZD is that most of us want more explorable areas, a more vast environment with loads of stuff to do.

RyanNope
04-29-2008, 02:41 PM
A great design for an over world would be... a world. Like final fantasy games where there are multiple continents and islands. It would be most awesome if it were a mix of say TP and WW where you complete a large mass of land, then move threw a few small islands and get to another large land mass finish that, and have this go on for a while. That would be a game.

Shadow Link
04-30-2008, 05:23 PM
Yeah ok Ryan, dont believe ya there. But a rumor that is more likely true is that the next console Zelda is being designed by RetroStudios (same people that designed Metroid Prime) and that the next Zelda may be first person. The first details that we even got on the next Zelda did in fact point to advanced use of the Wii's controls and first person involvment. Second details point to it as well since well...RetroStudios tends to transform games into first person.

But Ryan if you mean, we get more involved with the character Zelda in the next game than yea thats possible. But playing as Zelda? Get off the pipe.

I don't know what they are smoking, but they better get off of it. Zelda as a first-person? You have to be kidding me! That would take away from the gameplay so much!

PrinceofDarkness
04-30-2008, 06:18 PM
I don't know what they are smoking, but they better get off of it. Zelda as a first-person? You have to be kidding me! That would take away from the gameplay so much!

I agree, I didn't like it when they did it to metroid cuz the prime games are good but nowhere near as good as they could be if they were third person like the earlier titles. (they'd be alot less frustrating too cuz you could see the different bosses tactics more clearly)

bob
05-07-2008, 04:27 PM
I think a first person game would be plain old bad. I mean I don't want to have a first person shooter as a zelda game it would be like Links crossbow training. It was ok but I wouldn't want a whole game like that. If all the new Zelda game are first person from now on I would stop playing zelda.

Y2K3
05-10-2008, 06:21 PM
I don't know how or why Zelda would ever become a 1st-person game.
It's deffinately NOT somethign that should be done, like everyone else seems to be saying.
As for sidequests, I'm with PrinceofDarkness. I'm not a big fan of sidequests, so I tend to skip by them unless they are manditory. Occasionally I'll do a few, but they're not my cup of tea.

Nathan
05-11-2008, 01:57 AM
It's simple really. I've gone over my opinion time and time again at AZ, but the jist of it is this:

What is most likely, at this point, is first person Zelda. It will NOT be 1:1 controls, but it will be closer to that then most games. Thats about it. The story, whatever, will be what it is. The game will be very easy to play and beat. In fact, the only true aspect of the game that will hit core gamers is the story. Note, the last two sentences are according to Nintendo themselves in a recent interview.

So, what do I want? I could care less if they go first person, but I do want the game to be challenging... and alas that wont happen. Were going to get PH easiness on the Wii.

Jirrup
05-11-2008, 08:07 AM
I think a TP sequel wouldn't be a bad idea. Crossbow Training doesn't count.

Instead of getting new swords, Link should get the Ordon Sword upgraded like the Kokiri Sword was in MM, though another zweihander wouldn't go amiss. The Mirror Shield deserves a comeback too.

It also needs a good trading sequence. Two possible outcomes of the sequence wouldn't be a bad idea either. A Blue Mail-esque armour vs. a set of Fire Arrows, maybe?

BlueLink57
05-12-2008, 06:53 PM
I don't know what they are smoking, but they better get off of it. Zelda as a first-person? You have to be kidding me! That would take away from the gameplay so much!

I agree, I didn't like it when they did it to metroid cuz the prime games are good but nowhere near as good as they could be if they were third person like the earlier titles. (they'd be alot less frustrating too cuz you could see the different bosses tactics more clearly)

Metroid is good for 1st person cuz its shooting, but zelda 1st person would mess up, come on! a sword in 1st person?!speaking of metroid, it would be cool if you could travel from planet to planet, or galaxy to galaxy, like in metroid prime 3 and super mario galaxy

Jirrup
05-13-2008, 04:13 PM
it would be cool if you could travel from planet to planet, or galaxy to galaxy, like in metroid prime 3 and super mario galaxy

I disagree. Zelda is the last franchise that deserves to have its hero dotting around the stratosphere.

BlueLink57
05-13-2008, 07:27 PM
I disagree. Zelda is the last franchise that deserves to have its hero dotting around the stratosphere.
you have a point, mario and metroid are both either modern or futuristic, zelda is thousands of years ago

Smitie
05-14-2008, 02:01 PM
it would be cool if you could travel from planet to planet, or galaxy to galaxy, like in metroid prime 3 and super mario galaxy

I don't think traveling to different planets is a good idea. zelda has a medieval setting and space travels don't fit that theme. Maybe traveling to new countries with new cultures and races would be a good idea. Phantom hourglass had some new races and i think some extra ones (including 'evil' races) would be cool.

Punchout
05-14-2008, 07:15 PM
Well to see what would make a good zelda game in the future you gotta look at what has bugged the series in the recent past. One of my beefs with zelda is theirs little to no voice ceasts in the game and i think that would launch it to another level. Also they could make the magic system more intricate because magic has always been sorta simple in zelda.

Jirrup
05-15-2008, 01:59 PM
One of my beefs with zelda is theirs little to no voice ceasts in the game and i think that would launch it to another level. Also they could make the magic system more intricate because magic has always been sorta simple in zelda.

...no. Last time Link had a voice he couldn't wait to bomb some Dodongos.

However, I agree that Link hasn't had a Magic Meter for the last four games, and TWW had nothing that could really count as a spell.

Punchout
05-15-2008, 06:56 PM
Well its also been a while since he had a voice and that was back in the cheesy era. If people took it seriously it would be a good thing.

zant jr.
05-16-2008, 12:52 AM
i hope its like the future:clap::clap::clap::clap:

Smitie
05-16-2008, 12:15 PM
Well its also been a while since he had a voice and that was back in the cheesy era. If people took it seriously it would be a good thing.

i agree, i don't say that link has to talk, but the other characters could use a voice. A bit like the first jak and daxter game. jak didn't talk, but all the others (especially daxter) did.

Jirrup
05-16-2008, 02:39 PM
i agree, i don't say that link has to talk, but the other characters could use a voice. A bit like the first jak and daxter game. jak didn't talk, but all the others (especially daxter) did.

The "cheesy era" had that too. Do you really want the Hylian Royal family enquiring about dinner? Or how about old genies wearing pink presenting maps? Doesn't sound so great.

Smitie
05-16-2008, 03:12 PM
The "cheesy era" had that too. Do you really want the Hylian Royal family enquiring about dinner? Or how about old genies wearing pink presenting maps? Doesn't sound so great.

do you really think the next zelda game has cdi like voice acting. it isn't philips who makes zeldagames now, the budget is a lot higher and the game doesn't have to be finished in a year. so i wouldn't worry about some voice acting in the zelda games. Most other games have very good voice acting too, so why should the zelda series remain silent?

Jirrup
05-16-2008, 04:40 PM
do you really think the next zelda game has cdi like voice acting. it isn't philips who makes zeldagames now, the budget is a lot higher and the game doesn't have to be finished in a year. so i wouldn't worry about some voice acting in the zelda games. Most other games have very good voice acting too, so why should the zelda series remain silent?

Alright. It's been 14 years since Faces of Evil first made the ears of gamers bleed. But fan acceptance is another story. Call me overly criticising, but I was rather upset when Ganondorf's excellent voice actor from OOT - FSA changed in Twilight Princess. All of these VAs are Japanese. Unless they have perfect grasp on all of the languages Zelda has to be translated to, I think more than a few non-Japanese speakers are going to be irked a bit by a new voiceactor who may sound nothing like the gent who gave us that amzaing evil laugh of insanity at the end of TWW.

And then there's the rest of Hyrule to be translated. The game would take longer, and with more delays than TP to completely give voiceacting in most languages.

Ikanian
05-16-2008, 05:22 PM
I used to think I knew what I wanted in a Zelda game, but I'm not so sure anymore. It seems like every time Nintendo switches up the formula, everyone gets angry about it, then the experiences turn out good. Sure, there are a few things I would personally want, but overall I think leaving it completely up to Nintendo will be alright.

I remember being so pissed when "Celda" debuted because it was so different than the Spaceworld demo they showed. But it turned out amazing, The Wind Waker ended up being one of, if not my favorite Zelda games ever.

I was skeptical about Four Swords Adventures due to the different play mechanics, but it turned out to be an enjoyable experience. I don't know if it was the nostalgia of playing a new 2D Zelda on a main console or what, but I really enjoyed it.

I had my concerns about Phantom Hourglass being touch screen only, but it turned out that it worked pretty well and it was an overall fun game.

I think Twilight Princess is a good example of why Nintendo shouldn't listen to the fans. After the big **** storm they got from the die hard Ocarina of Time fans over cell shading, they decided to go back to a realistic look and overworld feel of Ocarina of Time. Turns out while people still enjoyed it, the majority agreed that something about it just didn't feel right and that something was missing.

Things I personally want:

A good story is a must.

Higher difficulty. I want boss fights to last a little longer. I want to fight a boss for a good five-ten minutes and finally beat it with a quarter of a heart left. But like Mases said in that podcast, Nintendo will probably keep the difficulty dumbed down to appeal to casual gamers as well as core.

The world size can be medium to large, as long as its filled with life. A few towns filled with NPC's would be nice. But I would also like to see the NPC's have theit own stories each. Like Majoras Mask.

Thats all I can really think of. But again, Nintendo would do well to not listen to the fans too much and just make an incredible game.

RyanNope
05-17-2008, 07:35 AM
I agree with Ikanian. Most people if not all truely don't know what they want. When people make demands and those demands are met then the person making the demanding usually ends up hating what he claimed to want, or at least not liking it the way he said he did. This is one of the reasons I never send hate mail or even requests to any video game company. Here's my logic, "if they've never let me down before, why tell them how to do their job?"

linkman8
05-17-2008, 10:08 AM
Here's my logic, "if they've never let me down before, why tell them how to do their job?"

Right, sounds logical, but sometimes we just recognize a few things that would be nice to add. Not necessarily expecting it, as the title implies, but merely saying, "You know what would be nice?"

BlueLink57
05-17-2008, 09:22 PM
Speaking of CD-I what system was it on?

Punchout
05-17-2008, 09:39 PM
The "cheesy era" had that too. Do you really want the Hylian Royal family enquiring about dinner? Or how about old genies wearing pink presenting maps? Doesn't sound so great.

But wouldnt it be epic if gannon was actually able to say im gonna kick your ***. or if link could say so am i lol no but really it would make it a more epic and enjoyable experience

Avenged
05-18-2008, 01:32 AM
@ punchout - Its GANON. How do people keep mispelling this?

@ Blue Link...uhm it was on the CD-i....lmao.

Jirrup
05-18-2008, 12:17 PM
But wouldnt it be epic if gannon was actually able to say im gonna kick your ***. or if link could say so am i lol no but really it would make it a more epic and enjoyable experience

Somehow, that really wouldn't suit the characters. Ganon (with 2 ns, not 3) is a smug, yet wise git while Link is a dutiful hero. Compare "Yes...let me show you just what little hope you have. See how much your precious Triforce is worth!" with "im gonna kick your ***". Somehow I think text dialogue is superior.

Punchout
05-18-2008, 09:37 PM
To be absolutly correct its ganondorf

Jirrup
05-19-2008, 02:40 PM
To be absolutly correct its ganondorf

Why did you call him "gannon" then?

Avenged
05-19-2008, 06:29 PM
Seriously, that was from the first Legend of Zelda back in 1986, I dont see how people keep mispelling it. And actually it isnt Ganondorf, its both. Ganon is a name describing his beast form, Ganondorf is his original human form.

Punchout
05-24-2008, 07:59 PM
Where did you find this out?

Judai
05-24-2008, 09:11 PM
Where did you find this out?

I'm a bit confused as to what is going on, but Avenged is right. I'm sure after the second Zelda, all the Ganon's/Ganondorf's have been named respectfully by their forms. OOT for example has Ganondorf, the King of Evil (Gerudo Human) and Ganon (the piggish beast). This is the same for TP, which had beast Ganon and Ganondorf. Brawl even states his name as Ganondorf when referring to his human form...

But are we off topic? I dunno. O_o

Avenged
05-24-2008, 11:44 PM
Its called having a bit of Zelda knowledge Punchout. There is never stupid questions, only stupid people...play the game and pay attention once in a while people and we wont be having so many f'n stupid and pointless discussions. Debating is a very good thing, but questioning why they call him Ganon as a beast form since the very first Zelda is just idiotic.

Smitie
05-25-2008, 03:18 AM
Time to go ontopic again

I can't wait for the new zelda to come. I hope they come up with a new badguy more evil then ganon himself and a good story which is very detailled and epic. like i said before a whole new world with new races and cultures would give some new life to the series.

Punchout
05-25-2008, 02:10 PM
Its called having a bit of Zelda knowledge Punchout. There is never stupid questions, only stupid people...play the game and pay attention once in a while people and we wont be having so many f'n stupid and pointless discussions. Debating is a very good thing, but questioning why they call him Ganon as a beast form since the very first Zelda is just idiotic.

Thats fine but dont say im stupid. Im curious.

Smitie
05-25-2008, 03:01 PM
Thats fine but dont say im stupid. Im curious.

Begin je nou al weer! please if you want to discuss ganon talk make a new topic

Punchout
05-25-2008, 04:07 PM
Ty that was better than the other guy but on topic i think they might introduce a new zelda at e3 this year. I hope so.

zeypherlink
05-25-2008, 07:12 PM
...
I'm kind of confused here...

Anyway, Shigeru Miyamoto (if you don't know who this is, go kill yourself. Now.) said how much he likes First-Person style video games...Could this be a hint at the next Zelda being First Person Adventure?
http://us.wii.com/iwata_asks/crossbow/vol1_page1.jsp

WolfAngel
06-06-2008, 06:55 AM
okay for me, i would actually like them to make a game where you actually play ZELDA...i mean the game is called The Legend of Zelda. in this 1, you could play as Zelda/Sheik

Avenged
06-06-2008, 04:59 PM
If you want to so bad, then play Zelda's Adventure for the CD-i. Dont start because its called the legend of zelda and not legend of Link, we jave a thread for that and why its called that.

Punchout
06-06-2008, 09:36 PM
I thinnk that the new zelda should be on both wii and ds. You could have the exact same story abut with just diffrent graphics and gameplay and maybe even some interaction between both.

Avenged
06-17-2008, 06:07 AM
I reopened this hot topic to all newer members. And to start new, heres a bit more of my theory on what the next Zelda will be.

As most of us know, Miyamoto stated Twilight Princess would be the last of its kind. People have debated whether he meant the gameplay, whether it would be first person, it would be taking place in a future time era, and so forth. Well, after reading TSA recent article, I believe in his theory the most.

At that theory is the series will be starting all over. In this sense, the legendary series will create an actual timeline and may even use storylines from some of the previous Zelda games. And if this actually happens, I think some of the older games (including OoT) will be redone in 3D with a fully detailed storyline that will fit directly in the timeline of their choice. Now if this does happen, we will see A Link to the Past as a 3d title for sure, and maybe even LoZ and AoL (and when I find the quote, Eiji Aunoma actually stated not too long ago in an interview that he would love to remake titles like ALttP and transform them into a 3D setting).

However how much I would enjoy seeing this happen, I would be scared for them actually totally screwing up the classics in the sense of changing a lot of aspects.

So, until E3 this July, we wont know anything for sure...But I expect something huge in store for the Zelda series is going to be announced.

linkman8
06-17-2008, 09:41 AM
Your theory makes me uneasy, Avenged. It makes sense, but I'm just not sure about starting completely anew with the series. Granted they'd be able to start an actual timeline like you said, but then what would happen to the rest of the old games? I mean the ones that wouldn't be remade. Would they just be forgotten to the new timeline?

Avenged
06-18-2008, 10:49 AM
Why? They wont be forgotten...just redone in someway. Nintendo didnt plan on a timeline when creating Zelda up until OoT. I think it would be good for the series to start over. I'd rather see this happen than a first person Zelda or a futuristic Zelda (which both are possible).

TwilightAngel12
06-18-2008, 11:19 AM
I don't quite know what I want to see, I just know that all the LoZ games turn out really well and that my family and I always get them.

BlueLink57
06-18-2008, 06:43 PM
I'd really like a great big long Zelda game, as long as LTTP, TP, and OOT. Like a Zelda game that ranges around the world, then we might see if Zelda really takes place on Earth.

blackice_cc
06-18-2008, 06:49 PM
I'd really like a great big long Zelda game, as long as LTTP, TP, and OOT. Like a Zelda game that ranges around the world, then we might see if Zelda really takes place on Earth.

I agree, but I don't think Hyrule is on earth. Even if it was, what would be the point? Everything is totally different in the games compared to earth.

mike36
06-18-2008, 09:28 PM
Someone mentioned remaking some of the older games. I think the one I would most like to see remade is AoL. I know a lot of people didn't like it, but it was one of my favorites. I loved the leveling system, and the way the magic was done. I also liked that it was hard. I think all the games have been way too easy ever since OoT.

Shadow Goris
06-26-2008, 11:51 AM
Okay...Zelda games should be more realistic. By that i mean Link actually sleeps and does things you have to do to survive. Maybe as a stalling motion. Like if you wait 10 seconds he wips out some fish or something takes a couple of bites andn doesn't do ikt again for a couple of hours of playing time.

Also, Time should follow normal earth time. Not 20 second daylight and 40 second night. It should also be much more challenging. The dungeons should be a mix of action, puzzles, and one other element that makes it like no other.

The games should be long, very long. maybe 20 dugeons! That would really spice things up. Many more sidequests should be added, to.

Also, i want gravity mechanics to be a bit better. Maybe Link is warped to different planets with less strong gravitational pull. Or dimensions. Or even universes! And You know how stars at a zelda night sky are just placed at random? There should be visable constellations, clusters, planets(like mars or something), and anything actually visiable things.

Besides this, i think link's tunic should be blue.:) AAnd much more! Oh besides that, better advertising...Maybe even a return of a past race only seen in one game. Plus Much better and cooler items.

zeypherlink
06-26-2008, 08:21 PM
Okay...Zelda games should be more realistic. By that i mean Link actually sleeps and does things you have to do to survive. Maybe as a stalling motion. Like if you wait 10 seconds he wips out some fish or something takes a couple of bites andn doesn't do ikt again for a couple of hours of playing time.
That would be pretty pointless. Those animations would only drop the framerate...and plus, if you stall Link for a little while he does some sort of action like stretching or waving his sword (depending on the game).

Also, Time should follow normal earth time. Not 20 second daylight and 40 second night. It should also be much more challenging. The dungeons should be a mix of action, puzzles, and one other element that makes it like no other.
Also pointless. One of the things I like about Zelda is when the sun sets (in TP, specifically). Gamers wouldn't want to play at certain times of the day just to get that same type of day in the game. If you want something like that, go play Animal Crossing.

The games should be long, very long. maybe 20 dugeons! That would really spice things up. Many more sidequests should be added, to.
20 dungeons is overkill. Each of the dungeons usually has an artifact you have to get...and 20 is just...too much.

Also, i want gravity mechanics to be a bit better. Maybe Link is warped to different planets with less strong gravitational pull. Or dimensions. Or even universes! And You know how stars at a zelda night sky are just placed at random? There should be visable constellations, clusters, planets(like mars or something), and anything actually visiable things.
If you want to warp across galaxies and planets, and have wacky gravity, go play Super Mario Galaxy. And the stars aren't placed randomly, specifically the ones of TWW and TP.

Besides this, i think link's tunic should be blue :). AAnd much more! Oh besides that, better advertising...Maybe even a return of a past race only seen in one game. Plus Much better and cooler items.
Uh...ok...blue tunic...if you say so.

Avenged
06-26-2008, 08:23 PM
LOL yeah there are actually constelations in Twilight Princess. And I agree at somepoint about the galaxy/other planet deal..if you want that soooo bad, the go play some Final Fantasy. That just isnt what the Zelda series ia all about.

zeypherlink
06-26-2008, 08:26 PM
Well, exploration of other areas would be cool, like Termina and all that, but other galaxies wouldn't make sense with Zelda, since it's based in medieval times.

I'm hoping the next Zelda game has Link in Hyrule, but you're also able to leave Hyrule and go to other "countries", like Labryyna and Holodrum (but not those, completely new ones).

dark_link01
06-27-2008, 02:34 AM
I don't think they intended Hyrule to be part of another universe. That makes it seem like, Star Wars or something. They bascially said ok, heres this place called Hyrule, and the world (earth) was created by three goddesses.

And the game dosent need to be more realistic because its not a Sims game. There's not much of a need for Link to eat or anything like that, because that would take too much time away from what your actually supposed to be doing. Besides, he drinks potions and stuff, which heals him. And most of the games start with him waking up, so he's pretty well rested for what you do in the game.

In the next Zelda, I say they stick to the same style of gameplay they always have, except of course since its going to be more focused towards the Wii's controls, make it an over-the-shoulder type game, like Resident Evil 4. That would do about as well as they could without messing up too much.

NarutoUzamaki300
07-02-2008, 09:28 PM
Okay People My One Only Thing To Do In The Legend Of Zelda Is Play As Zelda!! I Mean Come On The Game Is Named After Her:mad:

Avenged
07-02-2008, 09:41 PM
If you wish to play as Zelda, play the CD-i unofficial games!

Shadow Goris
07-03-2008, 12:04 AM
it should be set in the future next time around...

Shadow Goris
07-07-2008, 03:02 PM
That would be pretty pointless. Those animations would only drop the framerate...and plus, if you stall Link for a little while he does some sort of action like stretching or waving his sword (depending on the game).

Have it your way.

Also pointless. One of the things I like about Zelda is when the sun sets (in TP, specifically). Gamers wouldn't want to play at certain times of the day just to get that same type of day in the game. If you want something like that, go play Animal Crossing.

It's animated. If you want to look at a beutiful sunset, go look out the one window in that shack you live in at sunset-time.

20 dungeons is overkill. Each of the dungeons usually has an artifact you have to get...and 20 is just...too much.

No, smarty, long games are good.

If you want to warp across galaxies and planets, and have wacky gravity, go play Super Mario Galaxy. And the stars aren't placed randomly, specifically the ones of TWW and TP.

Why not use something they're good at?

Uh...ok...blue tunic...if you say so.
Yes


Anything else?

Thewindmaker
07-09-2008, 09:25 PM
Id like to see a Zelda game that has a story with Fierce Diety Link..

A game about were he comes from and a story of him defeating things in his world. And then how his mask came about.

it wouldn't be link but it would be a zelda game.

dark_link01
07-11-2008, 12:48 AM
In a way, it could be Link from the past. The manga has a story about a guy who looks like the Fierce Diety, and Majora's true form. Even though the manga really has nothing much to do with the actual game, that still was pretty much a story pertaining to what you are talking about. It never mentioned if he was Link, or what his name was, but they could take that story and make a game out of it.

Joey Kazooie
08-18-2008, 08:26 AM
What do you expect/want in the next console Zelda game?

Personally I want another game like Majora's Mask. With all the side quests you can do in MM it really was a great game and my personal favorite. I think for the next Zelda they need to bring back that element. Story wise I'd like a follow up to either TP or MM (even though some people consider WW a continuation of MM.) I'd like an explaination to what happened to Navi, which would be a continuation of MM storyline, since that was what Links quest was in the first place. I had the same idea.


I would like a game which is a direct sequal to TP, but tells about what happened in MM thousand of years ago. Midna could return and explain what her tribe had to do with Majora, sice she was wearing a hat that looked like Majora. Majora will probably revive thanks to soem accident (or maybe Ganondorf or vatti revives him) and you have to fight him again.

El Bagu
08-19-2008, 06:31 PM
I do not expect anything really. Only that it should be better than PH. (Do I expect too much?)

Onilink89
08-28-2008, 04:13 AM
welkl i'm not expecting much but i really hope something new.

a remake something like majora 's mask would not be bad.
the transformation mask gave the game a cool gameplay. lol maybe this time something like a rito mask to fly this time. xD but i higly doubt that.

but what i really want to see is, that items like pegasus boots or roc 's cape make a return in 3D. that would be so cool.

Majora master
08-30-2008, 07:57 PM
Yes. Majoras Mask is my favorite too!

I liked majoras mask. But it didn't have enough temples don't you think? And majora was so easy. I liked onii link though. ( Fierce Diety )

TheEighthSage
09-02-2008, 06:21 PM
Honestly I have a whole storyline written about a fourth Triforce which I will post in another thread...

(999)
10-11-2008, 07:03 PM
I believe the next Zelda should be a continuation of Twilight princess, as i think it would be good to see what would happened next after Ganondorf has been vanquished, and to see how hyrule gets back on its feet, what happens between link and zelda cause they've got to get it on, and it would be good to see link become king then push to try and further hyrule boarders...

or possibly just to see the next evil villain to try and conqueror hyrule and they call upon link to save the day yet again but hes no where to be found and things take a drastic turn for the worse, where queen Zelda is killed, and link is required to build an army or a small group of bandits to try and take back hyrule castle with lots of sides quests where he is required to be almost like a messenger boy to try and build hes army

Petman1325
10-12-2008, 09:31 AM
I want to see what Nintendo did in Majora's Mask: Characters and side quests are available at different times of the day (fake time on MM, real time hopefully on the new game to eventually come out).

kankki
10-18-2008, 04:37 PM
I'd want some humor, Paper Mario style!

Super Paper Mario really cracked me up, several times :P

Midna666
10-18-2008, 04:41 PM
I want Link to have a sidekick(kind of like he had Midna in the last game).And some 2-player co-op would be cool too.

elementskater995
10-28-2008, 05:46 PM
Definatly more side quests. Kind of like Windfall island in the wind waker. a journal would be cool to. like in the elder scrolls 3 and 4. but not all the choices they give you in the elder scrolls. I hate having too many choices!:eek:
Or being able to buy more weapons and armor would be cool. aka not just 3 suits of armor in the whole game! if they made 10 different armors or somthing, and 5 swords....throwing knives mabe? Or if they gave you more than one mode of transportation...a horse and a boat?
what if you could buy more stuff for your house and costomize it. Like if you could make it bigger and buy more furnature and stuff. Or if you could buy more than one house! And adding more towns...even if they are small. If you could have co op ( with friendly fire ;) ) ... even buying armor for your house would be cool

Even better...if it had costomizable characters!!!

chunsak
11-06-2008, 02:29 PM
Hey everyone i was looking around for info on the next console zelda when i stumbled across this site and i just wanted to put in my .02.

to the person who just posted above me, I don't think it is even possible to have customizable characters in this game, in every game you are link and if all the sudden you could be whoever you want it wouldn't be the legend of zelda anymore.

also why do people keep saying they want the game to be like the elder scrolls series? i can understand wanting to have more freedom and options available in the game, but frankly i find the elder scrolls games to be very stale, and the world feels pretty lifeless. It would take so much work to make a world that big that i think would be better spent focusing on a really good story and improved gameplay.

As far as the whole first person perspective concern i agree with what seems to be the majority in that first person would ruin the game, although i think something that could potentially work is when you z-target someone the camera zooms in close to your character into a view like you have in gears of war, of course then you might not see all of your enemies around you, but i think it could really add to the intensity of combat.

I have seen some really cool ideas on here and just like all of you i really hope the next legend of zelda is as close to perfect as possible. I personally was introduced to the series as a kid back when OoT came out, and although MM is my favorite, No Zelda game has yet been able to match the magic of those first few hours of OoT exploring your village, fighting your way through the deku tree, that first mind blowing boss fight, to finally stepping out onto hyrule field, in fact for me the experience hasn't been topped by any video game since, and if the new game can come close to that experience, it will truly be an awesome game fore me:)

Y2K3
11-06-2008, 02:54 PM
Apparently I've posted in here before, but I can't remember when or what I even said. Oh well. But for expectations on the next Zelda game, I have none. Perhaps when information is told/leaked I'll start to form them, but for now, I could honestly care less... as long as it was fun! =P

neo4826
11-09-2008, 03:45 PM
okay.. i dont know if you're kidding Element, but theres no way anybody could take what you just said seriously. as for first person, thats obsurd, it would be completely ruining zelda. that should never be an option for it. there's plenty of first person games out there, go play them if you want one so badly. as for side quests, i think they were awesome. there should be much more, if you dont want to do them then dont, its your choice. a larger amount of land would be awesome, but they shouldnt get carried away. and i do wish it to be harder, although thats unlikely. and no more talk about elder scrolls or final fantasy or any other games. this is zelda. as i said, if you want to play those games, go play them.

waldo12
11-09-2008, 03:48 PM
okay.. i dont know if you're kidding Element, but theres no way anybody could take what you just said seriously. as for first person, thats obsurd, it would be completely ruining zelda. that should never be an option for it. there's plenty of first person games out there, go play them if you want one so badly. as for side quests, i think they were awesome. there should be much more, if you dont want to do them then dont, its your choice. a larger amount of land would be awesome, but they shouldnt get carried away. and i do wish it to be harder, although thats unlikely. and no more talk about elder scrolls or final fantasy or any other games. this is zelda. as i said, if you want to play those games, go play them.

i have to agree i mean zelda is is not an rpg with open ness its an rpg thats bases completely on its story were as oblivion u dont even have to play the story to be entertained in the game

kpllk
11-09-2008, 04:07 PM
There should be one like MM but instead of getting masks you can get different swords. They might even have different magical powers that make them unique.

buckeyelink
11-12-2008, 02:08 PM
I'm fine with the Zelda series the way it is...I think the dungeons are great, sidequests are interesting, and there's always some minigame that's a blast to play.

I would, however, love to see a more engrossing world in which to travel. Look at OoT for instance...we have this huge Hyrule to travel in, but yet it feels so empty. There's probably a total of 100 people in the entire game, including zoras and gorons. What I would love to see is a huge world similar to a final fantasy game or something where there are large cities with hundreds of people and plenty of action going on. When you're traveling between towns there are other travelers that you can meet along the way and possibly develop friendships with. (sidequests for later) Maybe even a large battle where Link assembles an army of Hyrulians to fight the monsters of Ganondorf (lord of the rings esque) You can't tell me it wouldn't be great to have a huge battle where you get a chance to fight in the middle of it and even control your forces. That would be an amazing step up for Zelda games I think.

MegaDemon
11-13-2008, 03:51 AM
Link Vs. The Mayas!

Choke on that Mel Gibson!!

Lenora Dragon
11-13-2008, 01:33 PM
Let me be blunt when I say this is impossible.

Everytime I attempt to imagine how the next Zelda game will turn out, I'm always surprised. I suppose therefore, my expectation would be that it as great as the others! ^^

I'm hoping for a game with much space (to make it more adventurous) and perhaps some more mini-quests (what is an adventure without a task?).

Midna666
11-13-2008, 01:39 PM
I want Midna to comeback.

MegaDemon
11-14-2008, 03:52 AM
I think it would be cool if they had a story revolve around Feirce Deity Link. Or maybe he could be the antagonist is some way or another.

Skull_Kid
11-14-2008, 07:46 AM
Well... the new zelda game should have LOTS of sidequests, difficult yet fun dungeons, a great map, a good stroy, a good musical score, etc

neo4826
11-14-2008, 09:03 PM
it would be cool to have more characters in the game to interact with, but i wouldnt like it if it were as final fantasy. i want them to be interactive, not saying the same things over and over. but i doubt that would happen.

a lot of you keep talking about fierce deity link, i think that it might be interesting if he were to make a small appearance in the game, much like he did in MM. maybe a little more of an appearance actually... but i dont think it would be that great to make him a major character. especially to make him the main character. it may be cool to transform to him or battle him, but i wouldnt want to spend the whole game as him or have him as the main boss.

also, a couple pages ago, someone mentioned being able to play as ganondorf... personally, i think that would be awesome. im a big fan of ganondorf, mostly because of the smash bros games. i could kick anybody's butt on that game. but in all honesty, i cant see them making a game where he is a playable character, i think that it would be too weird and cliche for them to make link have to team up with ganondorf to battle some more powerful villain, or some other variation.

all in all, i trust the zelda crew to make something that will keep my controller glued to my hand as much as possible. i dont think many of you out there could say that the last games didnt capture your attention and have you playing hours on end.

Abyss Master
12-03-2008, 04:21 AM
I honestly have no expectations from this Zelda title other than that it will feature Link as the protagonist and it will utilize the Wii's motion controls - hopefully better than the Wii version of TP did. I want some more variation to sword fight than horizontal slash, vertical slash and stab.

Failure
12-03-2008, 02:48 PM
I'm sure with the next Zelda they'll succeed at making full use of the Wii and its commodities. With them developing solely for the Wii, rather than a gamecube game modified for the Wii release, we should see a vast improvement in that area and hopefully they'll develop a few new uses for it :)

I would like to see an increased level of difficulty as I personally don't believe I've become a better gamer over the years but, that games have become increasingly easier. I know Nintendo's market has expanded to include individuals not quite commited to gaming as the typical gamer, but I still think the Zelda series should offer some challenge to completing it. Don't you feel much more satisfied when you've had to work for your victory?

Another aspect I'd look for improvement on would be the predictability of boss battles or quests. I would love to see layers to a boss battle, where as the battle progresses the boss becomes both more protective of its weakness to reduce damage and more accurate in its attacks. Whether this be by developing different, more effective attacks or just making its standard attacks less avoidable. I want to be taken by surpirse during a battle and not spend 30 seconds in it then realise these are the only attacks I have to deal with.

Axle the Beast
12-05-2008, 09:01 PM
I am personally pretty open-minded about the series, so I don't really care so much.

I'd like them to keep having both realistic and toon-styled games.

My only real definitely want is for them to NEVER make a game as dark as Twilight Princess. They went too far, in my opinion.

Chris
12-05-2008, 09:26 PM
I would expect many types of swords and many items. Also, I would want the ability to use masks like in Majora's Mask. I would mant great graphics like in TP and it would be for Wii.

I would include the Hylian Shield and the Mirror shield. The Mirror shield in this game would reflect EVERY projectile sent at Link. So, instead of absorbing attacks (sadly only in the Twinrova Battle [Oot]).

So that is what I expect in the next Zelda game.

Josh
12-05-2008, 09:37 PM
I know it's the completely wrong thread to ask it, but what was so dark about Twilight Princess? What is so depressing about that game? Because it sure as hell wasn't as depressing as Majora's Mask was.

Axle the Beast
12-05-2008, 09:41 PM
I know it's the completely wrong thread to ask it, but what was so dark about Twilight Princess? What is so depressing about that game? Because it sure as hell wasn't as depressing as Majora's Mask was.
Well, keep in mind, I haven't played the game, I've just read and seen a lot about it.

I don't like how all the characters are realistic, how the story goes, and how dark it sounds. I also don't like it that a lot of the creatures are now really realistic and in several cases, a bit too disturbing (like the Big Poe.)

Maybe saying it's too dark in general is the wrong way of describing it. I just think it went way too far in that direction, changing the style and feel of everything, than a Zelda game should. It doesn't feel like Zelda to me.

Zeanith
12-08-2008, 11:24 AM
A story bout oni link. dur.

Bluelink6
12-08-2008, 01:47 PM
This would probably make aa crap zelda game, but what if yp got swapped for ganondork? you, link, in his body. and you have to deafeat ganondorf in your own body.
A whole new way of playing.

Axle the Beast
12-08-2008, 11:27 PM
This would probably make aa crap zelda game, but what if yp got swapped for ganondork? you, link, in his body. and you have to deafeat ganondorf in your own body.
A whole new way of playing.
That could be an interesting Zelda game, though I agree with you that it probably wouldn't be done right. :xd: